A failed ram or 2: 2 days
Building a village: 20 minutes
Setting up around 1200 fires: half
of an hour
Your qqing: Priceless
erozaxx wrote:
I was thinking about it and you are right. Doublelayered wall would eliminate the thread (if the space between is on our claim). Well it was quite expensive way to find this out. Maybe Avu should, instead of teasing us, update his village defense guide. I was following it but this was not mentioned anywhere in guides I have red.
Thanks for input.
EDIT: uhmmm thinking about it again, if you got ported into the space in between and fill it with branch-building-sites, you will get with next port into the village, won´t you?so this solution will not help.
erozaxx wrote:Onionfighter wrote:It wasn't Bottleneck. Also, expanding you influence would help, but the best way to prevent this would be to have two layers of walls with a space in between.
I was thinking about it and you are right. Doublelayered wall would eliminate the thread (if the space between is on our claim). Well it was quite expensive way to find this out. Maybe Avu should, instead of teasing us, update his village defense guide. I was following it but this was not mentioned anywhere in guides I have red.
Thanks for input.
EDIT: uhmmm thinking about it again, if you got ported into the space in between and fill it with branch-building-sites, you will get with next port into the village, won´t you?so this solution will not help.
Potjeh wrote:Just make crossroads work like hearths travel-wise, please.
DatOneGuy wrote:Potjeh wrote:Just make crossroads work like hearths travel-wise, please.
Can't be done as is, would make every CR super vulnerable. Not usually a problem for villages, a problem for places like Constantinople, of which I believe we have the only one anyways but.. -cough- yeah.
ciroth wrote:DatOneGuy wrote:Potjeh wrote:Just make crossroads work like hearths travel-wise, please.
Can't be done as is, would make every CR super vulnerable. Not usually a problem for villages, a problem for places like Constantinople, of which I believe we have the only one anyways but.. -cough- yeah.
Why cant the xroad be limited to 4x4 radius, if no space in 4x4 radius just say cannot port because its blocked. Same thing if there is too many HF in an area. Just limit the area in which player can appear
NaoWhut wrote:Oh, btw your main village had crap
compared to that kid we convinced
to step outside to his death from
his personal claim just west of you
guys. Supposing that's your leader or
something?
think the one on the right?
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