by Potjeh » Fri Aug 12, 2011 4:09 pm
You don't really understand the game yet. Yes, you'll permadie a lot, but that's just how it works, even top dogs can't escape the reaper forever. Thing is, it's not really about having your character live forever. The real focus is the development of your settlement, and characters are expendable (but not throwaway due to their high cost) assets used to advance your settlement. Losing a highly developed character is equivalent to losing a battlecruiser in Starcraft - sure it stings, but if your main base is intact you can usually bounce back. Losing a character that dies to a boar in two hits is like losing a zergling, though.
You're right that the game is broken as there's no legit way to destroy a properly protected settlement, but that's what you get for playing an unfinished game. The devs are working on a proper siege system, but it's slow going because it's a big feature and they don't have much time because they have to put Salem, their commercial project, first.

Bottleneck