Alt spawning breaking combat

The worst monsters in the Hearthlands warp the fabric of space and time..

Re: Alt spawning breaking combat

Postby adid99 » Sun Mar 08, 2015 10:44 am

Metruption wrote:every time I read one of your posts my guess for how many sticks are shoved up your ass increases by an order of magnitude. seriously, I'd call you a virgin but you're such a douchebag that girls probably use you to clean their pussies after having 3 day sex marathons

that's enough
you've made a powerful enemy Mentruption
you better pray cuz I'm not gonna rest till I find you IRL and make you PAY for your WORDS!
YOU WILL RESPECT ME!!!!
hello im mulor need die soon
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Re: Alt spawning breaking combat

Postby Metruption » Sun Mar 08, 2015 10:55 am

adid99 wrote:
Metruption wrote:every time I read one of your posts my guess for how many sticks are shoved up your ass increases by an order of magnitude. seriously, I'd call you a virgin but you're such a douchebag that girls probably use you to clean their pussies after having 3 day sex marathons

that's enough
you've made a powerful enemy Mentruption
you better pray cuz I'm not gonna rest till I find you IRL and make you PAY for your WORDS!
YOU WILL RESPECT ME!!!!

poe's law tho
have fun dying of exhaustion
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Re: Alt spawning breaking combat

Postby adid99 » Sun Mar 08, 2015 11:54 am

easy with that blaster troll :lol:
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hello im mulor need die soon
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Re: Alt spawning breaking combat

Postby ChildhoodObesity » Sun Mar 08, 2015 12:33 pm

i dont wanna talk about it
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Re: Alt spawning breaking combat

Postby keiku » Sun Mar 08, 2015 1:08 pm

Couldn't this be fixed by adding a cast-time to scent-summoning?

Correct me if I'm wrong, but I don't think this will have any negative side-effects.

I'm not sure though how hard it would be to incorporate this into the game.
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Re: Alt spawning breaking combat

Postby venatorvenator » Sun Mar 08, 2015 2:30 pm

strpk0 wrote:
TeckXKnight wrote:I hate everything about this. I hate the bug, the abuse of the bug, the thread detailing how everyone can use the bug, and the people going out of their way to ensure that this bug will be abused to hell and back. Why? Because it takes development time away from the devs, exasperates issues that could have been quietly passed along, and is cumulatively as productive as slamming your dick in a door. I hope this is resolved painlessly and that everyone can avoid making such huge asses of themselves in the future.


Sadly, when seemingly the devs do all that is in their power to ignore your messages, your posts, your videos and so on and so forth about issues like this that have such a seemingly easy-to-perform fix, this is what people have to resort to. This has happened time and time again with issues like bugrams, statue walls, mansion jumping, etc. All of them bugs with fixes that aren't in the magnitude of more than 20 minutes to fix and that could make the game way more enjoyable for a lot of people, if only the devs atleast showed us a shimmer of hope that they are even listening to us.

I know the devs are busy working on hafen or are simply doing something else, and that is perfectly fine, but I don't think it would hurt for them to show a bit more care for the current game or at the very least inform everyone that, due to the fact that they don't care about maintaining the game anymore, we should simply suck it up when bugs like this arise and deal with it.

But the game still goes on regardless, and the people that still care about it and play it to this day will get pissed off when people get away with abusing bugs and the devs simply seem to not care at all (not even enough to make a post telling them to suck it up). Which is again, why posts like this are made, and why people seem to enjoy "making such huge asses of themselves".

Also,
TeckXKnight wrote:I hope this is resolved

This won't happen. It simply won't. The devs have shown us many times in the past how little they care about maintaining the game, and while I would love for them to prove me wrong, I know it will simply not happen.


Yeah. We get so heated and enthusiastic in these threads when none or only very little of it is ever going to be fixed or implemented. Seems like a pointless debate.
Xcom wrote:Most good things last only a short time
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Re: Alt spawning breaking combat

Postby Atamzsiktrop » Sun Mar 08, 2015 2:42 pm

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They use Evil Eye!!! We need to fix it!!! Fucking Evil Eye!!!

I wonder if loftar will even respond to us.
Last edited by Atamzsiktrop on Sun Mar 08, 2015 4:56 pm, edited 1 time in total.
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Re: Alt spawning breaking combat

Postby dafels » Sun Mar 08, 2015 4:28 pm

calm down don't be such crybabies, learn to adapt to this, loftar is not going to fix anything until hafen comes out, because this is not a critical exploit, it took him 2 years to fix bugram in w6, which was probably 5 minutes of work to do it. :lol:
this is just a waste of time, you're just emberassing yourself
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Re: Alt spawning breaking combat

Postby strpk0 » Sun Mar 08, 2015 5:31 pm

dafels wrote:calm down don't be such crybabies, learn to adapt to this, loftar is not going to fix anything until hafen comes out, because this is not a critical exploit, it took him 2 years to fix bugram in w6, which was probably 5 minutes of work to do it. :lol:
this is just a waste of time, you're just emberassing yourself


Your lines thus far:
Calm down stop crying you're such a crybaby
Oooooh my gaaaawd stop embarrasing yourself
You're wasting your time ooh gaaawd

Yes, it might be true that this is a waste of time, but atleast we're trying and not simply posting retarded and mindless shitposts like you are.
Granger wrote:Fuck off, please go grow yourself some decency.

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Re: Alt spawning breaking combat

Postby dafels » Sun Mar 08, 2015 5:56 pm

strpk0 wrote: but atleast we're trying and not simply posting retarded and mindless shitposts like you are.


I like how hard you're trying to offend me of me telling the truth. You got some serious issues pal if you can get this mad over a game ;)

loftars social experiment at it's finest
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