Wedsite FAIL!!

The worst monsters in the Hearthlands warp the fabric of space and time..

Wedsite FAIL!!

Postby PkCarter » Tue Mar 15, 2011 11:28 pm

so i can to ur page and this is what i saw ... (image 1)

i proceeded to refresh, only to see... (image 2)

just thought id post this so it could maybe get looked at and fixed :roll:
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Re: Wedsite FAIL!!

Postby Ginnungagap » Tue Mar 15, 2011 11:29 pm

It's not a bug. The server is still down.
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Re: Wedsite FAIL!!

Postby Kyo » Tue Mar 15, 2011 11:31 pm

Has any information been given on when the site will be back up and running?
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Re: Wedsite FAIL!!

Postby Ginnungagap » Tue Mar 15, 2011 11:32 pm

The server? When they fix it.

The site? It's working fine.
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Re: Wedsite FAIL!!

Postby evilrich » Tue Mar 15, 2011 11:33 pm

at a guess said 2 hearthlings = jorb and loftar scoring LP's when we cant :P
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Re: Wedsite FAIL!!

Postby KeeblerElf » Tue Mar 15, 2011 11:37 pm

Most likely considering it tells me that my client refuses to connect not the usual it cant connect.
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Re: Wedsite FAIL!!

Postby PkCarter » Wed Mar 16, 2011 1:06 am

i was mostly refering to the fact it says 2 hearthlings are on yet is says 200 are from the US, etc

i just though it was funny
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Re: Wedsite FAIL!!

Postby TeckXKnight » Wed Mar 16, 2011 1:10 am

The server appears to count players attempting to connect as online.
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Re: Wedsite FAIL!!

Postby loftar » Wed Mar 16, 2011 1:30 am

Technically, the web server just counts the connections listed in /proc/net/ip_conntrack, which includes mere sent packets. It's also only updated once every 5 minutes, which is why it's often obscenely wrong right after the server has been restarted.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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