I have found what appears to be an exploit.
I create an alt, build his hearthfire on the grasslands, then pluck auroch hairs. If I die i just respawn there and keep going. When I have enough, I just hand them off to my main. Auroch hairs give an insane amount of lp... especially considering a newly created char can get high quality ones. I got 9k lp off one and i'm not even maxed out change yet. It seems that an easy way to fix this would be to only allow chars with a str equal to the quality of the hair to pluck it.
Another death exploit is to set up a hearth fire near a hostile creature and just keep spawning and dieing on it... while changing your personal beliefs each time... its possible to adjust every one but change in a half hour like this. This could be fixed by spawning new characters with a 20h wait to change beliefs instead of a free change right out of the gate.
These aren't really bugs or coding errors... but they seem to violate the spirit of the game.