Lawspeakers can't track

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Lawspeakers can't track

Postby Potjeh » Wed Sep 09, 2009 6:40 pm

THere's no room for the tracking icon in adventure menu if you have the village forming icon. A->T doesn't do anything either.
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Re: Lawspeakers can't track

Postby loftar » Wed Sep 09, 2009 6:55 pm

It seems you're right. We obviously need to subdivide the adventure menu further. Thanks!
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Re: Lawspeakers can't track

Postby Jackard » Wed Sep 09, 2009 6:56 pm

I can form a village and track. What other skills do you have, so I know what not to get?

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Re: Lawspeakers can't track

Postby Jackard » Wed Sep 09, 2009 6:57 pm

Ah, I'm guessing you have Leave Village? (Why is that still a hotkey??)
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Re: Lawspeakers can't track

Postby Morsigil » Wed Sep 09, 2009 7:15 pm

Jackard wrote:Ah, I'm guessing you have Leave Village? (Why is that still a hotkey??)


My initial guess would be that they have lives outside of modifying this game, and have been busy with other updates. Ask not what the free-game-makers-and server-hosters-who-listen-to-the-player-base can do for you, but what you can do for the free-game-makers-and-server-hosters-who-listen-to-the-player-base.
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Re: Lawspeakers can't track

Postby KoE » Wed Sep 09, 2009 7:24 pm

The original 'don't make leave village a hotkey' was posted July 19th. jorb posted that he agreed August 26th. I rather doubt their lives are so busy that they've been unable to remove the hotkey for over a month (if they noticed before that) or over a couple of weeks due to their packed calendars.

More likely the clamor hasn't been loud enough to make it high-priority and keep it fresh on their minds, and hopefully now that the key's literally bloated the adventure menu out of its boundaries it'll be addressed.
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Re: Lawspeakers can't track

Postby Jackard » Wed Sep 09, 2009 7:52 pm

Morsigil wrote:
Jackard wrote:Ah, I'm guessing you have Leave Village? (Why is that still a hotkey??)

My initial guess would be that they have lives outside of modifying this game, and have been busy with other updates. Ask not what the free-game-makers-and server-hosters-who-listen-to-the-player-base can do for you, but what you can do for the free-game-makers-and-server-hosters-who-listen-to-the-player-base.

dont be an apologist, man

this gives an alternative to subdividing the menu
Last edited by Jackard on Wed Sep 09, 2009 7:55 pm, edited 1 time in total.
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Re: Lawspeakers can't track

Postby loftar » Wed Sep 09, 2009 7:55 pm

Well, it's hard for me to imagine what I'd do other than put it in the menu -- where else would it be? What I'd have to do, as I see it, is to add a confirmation dialog to it, which isn't particularly hard... but it's UI. Blech.

I know, I know...

Edit: I've placed the plow command under landscaping now, where it probably belongs. That should fix this particular problem.
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Re: Lawspeakers can't track

Postby sabinati » Wed Sep 09, 2009 7:56 pm

loftar wrote:It seems you're right. We obviously need to subdivide the adventure menu further. Thanks!

suggestion: campfire/hearthfire under build menu
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Re: Lawspeakers can't track

Postby Jackard » Wed Sep 09, 2009 7:57 pm

UIs gonna happen sooner or later. hopefully the former because i like intuitive UIs

ps. good suggestion, that menu is kind of cramped though too
Last edited by Jackard on Wed Sep 09, 2009 7:59 pm, edited 1 time in total.
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