FEP pushing by drinking water

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FEP pushing by drinking water

Postby JokkeL » Fri Sep 11, 2009 10:10 am

i see why you wouldn't want drinking water to be too beneficial. but the hunger-level-loss makes stats-pushing way too easy imho. i just run around the forrests (near a creek) and drink water and eat stuff 24/7.
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Re: FEP pushing by drinking water

Postby g1real » Fri Sep 11, 2009 4:56 pm

The only limitation is however the food you have.

I think it's a great feature.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: FEP pushing by drinking water

Postby Pacho » Fri Sep 11, 2009 5:22 pm

Yeah, and all it saves is time. Rather than having to wait for the stamina to regenerate, we can just force it to.

I think its awesome.
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Re: FEP pushing by drinking water

Postby Brosephine » Fri Sep 11, 2009 9:00 pm

This is exactly what I've been doing, as it happens.

Considering that Loftar stated the hunger drain is to discourage macroing with digging for clay/making teapots, it's sort of ironic that you can use that same feature to speed up something else.

That said, the key difference is that you still need to acquire the food - and acquiring good food that provides FEPs is significantly more work than clicking 'dig'.
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Re: FEP pushing by drinking water

Postby Jackard » Fri Sep 11, 2009 9:09 pm

aaaaaaaaaaa now look what youve done
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Re: FEP pushing by drinking water

Postby JayTheGreatest » Fri Sep 11, 2009 9:10 pm

Brosephine wrote:This is exactly what I've been doing, as it happens.

Considering that Loftar stated the hunger drain is to discourage macroing with digging for clay/making teapots, it's sort of ironic that you can use that same feature to speed up something else.

That said, the key difference is that you still need to acquire the food - and acquiring good food that provides FEPs is significantly more work than clicking 'dig'.


You are so wrong.
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