Client Not Responding

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Client Not Responding

Postby Kroh » Tue Nov 20, 2012 9:10 am

Whenever i launch Haven And Hearth it just stops and brings up a error screen saying this-

java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109)
at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(WindowsGLDrawableFactory.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:106)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:63)
at haven.MainFrame.<init>(MainFrame.java:120)
at haven.MainFrame.main2(MainFrame.java:211)
at haven.MainFrame.access$100(MainFrame.java:34)
at haven.MainFrame$5.run(MainFrame.java:266)
at java.lang.Thread.run(Unknown Source)
Kroh
 
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Re: Client Not Responding

Postby borka » Tue Nov 20, 2012 4:46 pm

You're talking about the default client (web page Play button) ? Do you run it by opening the autohaven (.jnlp) file with Java Web Start Launch? If you do so it should download all needed files for your OS and thus have jogl in the path...

You can easy check out with Java Control Panel -> General Tab -> Temporary Internet Files ->View -> show - Resources
whether all needed has been downloaded (example for windows OS):
haven.jnlp
haven.jar
haven-res.jar

jogl.jnlp
jogl.jar
jogl-natives-windows-i586.jar (on 32 Bit Windows)
jogl-natives-windows-amd64.jar

gluegen-rt.jnlp
gluegen-rt.jar
gluegen-rt-natives-windows-i586.jar (on 32 Bit Windows)
gluegen-rt-natives-windows-amd64.jar

You might try custom Ender client:
viewtopic.php?f=27&t=14575
download client (contains jogl + gluegen-rt files) and update.zip -
!Java32Bit with Ender32Bit only - Java64Bit with Ender 64Bit only!

If you encounter problems with Ender client post them there pls...
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
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Re: Client Not Responding

Postby jaylon007 » Wed Nov 21, 2012 6:38 am

OMG THANKS!
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Re: Client Not Responding

Postby jaylon007 » Wed Nov 21, 2012 7:31 am

Isnt there a way to switch servers because everytime i join none is on
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Re: Client Not Responding

Postby dagrimreefah » Wed Nov 21, 2012 10:14 am

There is only one server. The reason why it seems like no one is on is because (A) The world is HUGE and most people are tucked away in their settlements and (B) Most people quit because this game fell to ruins.
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Re: Client Not Responding

Postby borka » Wed Nov 21, 2012 4:18 pm

well Jaylon it's here : http://www.havenandhearth.com/portal/ at the bottom where you can see if someone is online ;) as long the server is up there's a minimum of 60+ ppl playing and online.

If your Kinlist tells you're alone in the world it just tells you that you have no friends (kins) yet. :)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Re: Client Not Responding

Postby jaylon007 » Wed Nov 21, 2012 11:46 pm

Thanks
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