(Apple user) How to install ANY client on MAC OS X?

The worst monsters in the Hearthlands warp the fabric of space and time..

(Apple user) How to install ANY client on MAC OS X?

Postby xmanmf » Wed May 12, 2010 1:33 am

Hello!
I have iMac with installed JAVA 6.0

OSx 10.6.3
All updates installed
Firewall on/off :)

My connection to internet with a proxy server

How i can install client for play ?
-----

1. If i clicking play i have this text:

first tab:

<?xml version="1.0" ?>
<!--

This is a Java Web Start file. If you are reading this text,
it most likely means that you have not installed Java, which
you will need to play Haven and Hearth. The easiest way to get
Java is probably to go to http://www.java.com/ and download
it.

It might also mean that you are just curious, in which case I
bid you to go ahead. 'Tis a good thing.

-->
<jnlp spec="1.0+" codebase="http://www.havenandhearth.com/java/">
<information>
<title>Haven and Hearth</title>
<vendor>Seatribe</vendor>
<homepage href="http://www.havenandhearth.com/" />
<description>The Haven game</description>
<icon href="icon.gif" />
<icon href="splash.gif" kind="splash" />
</information>
<security>
<all-permissions />
</security>
<resources>
<j2se version="1.5+" max-heap-size="256M" />
<jar href="haven.jar" />
<jar href="haven-res.jar" />
<property name="haven.errorhandler" value="on" />
<property name="haven.defserv" value="sh.seatribe.se" />
<property name="haven.fullscreen" value="off" />
<property name="haven.authuser" value="***********" />
<property name="haven.authck" value="***********" />
<extension name="jogl" href="http://www.havenandhearth.com/java/jogl/jogl.jnlp" />
</resources>
<application-desc />
</jnlp>


second tab:
com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.havenandhearth.com/java/jogl/jogl.jnlp
at com.sun.deploy.net.DownloadEngine.actionDownload(DownloadEngine.java:1347)
at com.sun.deploy.net.DownloadEngine.getCacheEntry(DownloadEngine.java:1487)
at com.sun.deploy.net.DownloadEngine.getCacheEntry(DownloadEngine.java:1465)
at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(DownloadEngine.java:1568)
at com.sun.deploy.net.DownloadEngine.getCachedFile(DownloadEngine.java:583)
at com.sun.javaws.LaunchDownload.downloadExtensionsHelper(LaunchDownload.java:599)
at com.sun.javaws.LaunchDownload.downloadExtensions(LaunchDownload.java:542)
at com.sun.javaws.Launcher.downloadResources(Launcher.java:1352)
at com.sun.javaws.Launcher.prepareLaunchFile(Launcher.java:841)
at com.sun.javaws.Launcher.prepareToLaunch(Launcher.java:309)
at com.sun.javaws.Launcher.prepareToLaunch(Launcher.java:186)
at com.sun.javaws.Launcher.launch(Launcher.java:107)
at com.sun.javaws.Main.launchApp(Main.java:405)
at com.sun.javaws.Main.continueInSecureThread(Main.java:252)
at com.sun.javaws.Main$1.run(Main.java:111)
at java.lang.Thread.run(Thread.java:637)


third tab:

java.net.ProtocolException: Server redirected too many times (20)
at sun.reflect.GeneratedConstructorAccessor7.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at sun.net.www.protocol.http.HttpURLConnection$6.run(HttpURLConnection.java:1368)
at java.security.AccessController.doPrivileged(Native Method)
at sun.net.www.protocol.http.HttpURLConnection.getChainedException(HttpURLConnection.java:1362)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1016)
at com.sun.deploy.net.BasicHttpRequest.doRequest(BasicHttpRequest.java:225)
at com.sun.deploy.net.BasicHttpRequest.doRequest(BasicHttpRequest.java:113)
at com.sun.deploy.net.BasicHttpRequest.doGetRequest(BasicHttpRequest.java:78)
at com.sun.deploy.net.DownloadEngine.actionDownload(DownloadEngine.java:1159)
at com.sun.deploy.net.DownloadEngine.getCacheEntry(DownloadEngine.java:1487)
at com.sun.deploy.net.DownloadEngine.getCacheEntry(DownloadEngine.java:1465)
at com.sun.deploy.net.DownloadEngine.getResourceCacheEntry(DownloadEngine.java:1568)
at com.sun.deploy.net.DownloadEngine.getCachedFile(DownloadEngine.java:583)
at com.sun.javaws.LaunchDownload.downloadExtensionsHelper(LaunchDownload.java:599)
at com.sun.javaws.LaunchDownload.downloadExtensions(LaunchDownload.java:542)
at com.sun.javaws.Launcher.downloadResources(Launcher.java:1352)
at com.sun.javaws.Launcher.prepareLaunchFile(Launcher.java:841)
at com.sun.javaws.Launcher.prepareToLaunch(Launcher.java:309)
at com.sun.javaws.Launcher.prepareToLaunch(Launcher.java:186)
at com.sun.javaws.Launcher.launch(Launcher.java:107)
at com.sun.javaws.Main.launchApp(Main.java:405)
at com.sun.javaws.Main.continueInSecureThread(Main.java:252)
at com.sun.javaws.Main$1.run(Main.java:111)
at java.lang.Thread.run(Thread.java:637)
Caused by: java.net.ProtocolException: Server redirected too many times (20)
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1323)
at java.net.HttpURLConnection.getResponseCode(HttpURLConnection.java:373)
at com.sun.deploy.net.BasicHttpRequest.doRequest(BasicHttpRequest.java:190)
... 18 more



2. if i start haven.jar from my folder on desktop i have GREY screen and text on terminal window:
designers:haven mvr$ java -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se


Exception in thread "AWT-EventQueue-0" java.lang.ExceptionInInitializerError
at com.sun.opengl.impl.JAWT.size(JAWT.java:17)
at com.sun.opengl.impl.JAWT.create(JAWT.java:25)
at com.sun.opengl.impl.JAWT$1.run(JAWT.java:97)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.JAWT.getJAWT(JAWT.java:95)
at com.sun.opengl.impl.macosx.MacOSXOnscreenGLDrawable.lockSurface(MacOSXOnscreenGLDrawable.java:144)
at com.sun.opengl.impl.macosx.MacOSXOnscreenGLContext.makeCurrentImpl(MacOSXOnscreenGLContext.java:57)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:134)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:412)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at javax.media.opengl.GLCanvas.paint(GLCanvas.java:277)
at sun.awt.RepaintArea.paintComponent(RepaintArea.java:276)
at sun.awt.RepaintArea.paint(RepaintArea.java:241)
at apple.awt.ComponentModel.handleEvent(ComponentModel.java:263)
at java.awt.Component.dispatchEventImpl(Component.java:4790)
at java.awt.Component.dispatchEvent(Component.java:4544)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:635)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
Caused by: java.lang.RuntimeException: Please port CPU detection (32/64 bit) to your platform (mac os x/x86_64)
at com.sun.gluegen.runtime.CPU.<clinit>(CPU.java:72)
... 24 more
javax.media.opengl.GLException: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
at haven.HavenPanel.run(HavenPanel.java:381)
at java.lang.Thread.run(Thread.java:637)
Caused by: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
at com.sun.opengl.impl.GLContextLock.lock(GLContextLock.java:83)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:131)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:352)
at haven.HavenPanel.run(HavenPanel.java:381)
at java.lang.Thread.run(Thread.java:637)
Caused by: javax.media.opengl.GLException: Attempt to make the same context current twice on thread Thread[AWT-EventQueue-0,6,main]
at com.sun.opengl.impl.GLContextLock.lock(GLContextLock.java:83)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:131)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:182)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)


Bla bla bla ;)
Last edited by xmanmf on Wed May 12, 2010 5:45 am, edited 2 times in total.
xmanmf
 
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Re: (Apple user) How to install ANY client on MAX OS X?

Postby sabinati » Wed May 12, 2010 3:20 am

odd... what os x version is it exactly?
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Re: (Apple user) How to install ANY client on MAX OS X?

Postby xmanmf » Wed May 12, 2010 3:48 am

OS X 10.6.3

java version "1.6.0_17"
Java(TM) SE Runtime Environment (build 1.6.0_17-b04-248-10M3025)
Java HotSpot(TM) 64-Bit Server VM (build 14.3-b01-101, mixed mode)

admin and root righs
firewall work's great ;0
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Re: (Apple user) How to install ANY client on MAX OS X?

Postby sabinati » Wed May 12, 2010 4:19 am

hmm, i'll try tomorrow on my mac but it should work on snow leopard
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Re: (Apple user) How to install ANY client on MAX OS X?

Postby xmanmf » Wed May 12, 2010 4:41 am

thnx, i hope!
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Re: (Apple user) How to install ANY client on MAX OS X?

Postby Cheswin » Wed May 12, 2010 5:03 am

Run Software Update and it will check for anything on your iMac that needs to be updated. If it says Java needs to be updated there's your problem.
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Re: (Apple user) How to install ANY client on MAX OS X?

Postby xmanmf » Wed May 12, 2010 5:11 am

Cheswin wrote:Run Software Update and it will check for anything on your iMac that needs to be updated. If it says Java needs to be updated there's your problem.




kxxxx

Softwre Update doesn't have any new software for your computer at this time

kxxxx
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Re: (Apple user) How to install ANY client on MAC OS X?

Postby xmanmf » Wed May 12, 2010 5:30 am

Hei!

I coming home and try play on my mac book ;) FAIL!FAIL!FAIL!

MacBook is full updated;) NO FIREWALL! NO PROXY ;p
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Re: (Apple user) How to install ANY client on MAC OS X?

Postby Cheswin » Wed May 12, 2010 6:28 am

That is very odd. This is a longshot: What browser are you using and is it the most up-to-date version?
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Re: (Apple user) How to install ANY client on MAC OS X?

Postby sabinati » Wed May 12, 2010 5:27 pm

seems to load up fine on my OSX 10.6.3 mac.
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