by DarkhVorTeX » Wed May 26, 2010 7:34 pm
Very simply, I've run into the problem where I was drinking beer from a tankard that I got from a barrel and I noticed that when my hunger bar was full (Overstuffed 91%) but my tankard wasn't empty, the game would try to initiate drinking, fail, and then repeat. The beer quantity doesn't change, the hunger doesn't go up, the weariness doesn't go down and the ``A Glass with a Friend'' status effect just slowly goes down as if I wasn't drinking. Shouldn't it terminate once my hunger is too full? It's not a terribly serious bug. I can just walk and terminate the drinking loop manually.