stubborn peppermill

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stubborn peppermill

Postby kralmir » Tue Jun 29, 2010 3:29 am

there is a peppermill that nobody can destroy, tried relogging and doing it, tried dropping it from a chest, ctrl dropping it, having others do it, etc, etc. nothing has worked so far.

its a q10 peppermill inside a table i replaced with a q15 one that had drupes in it. since then nothing can make this demonic thing disappear. and i afraid that if i dont destroy it now or start worshiping it that it will destroy my town. :evil:
[5:09:24 AM] kralmir: shrek is love
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[5:09:27 AM] kralmir: shrek is life

"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
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Re: stubborn peppermill

Postby sabinati » Tue Jun 29, 2010 6:23 am

you must drop it in the fires of mount doom
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Re: stubborn peppermill

Postby Chakravanti » Tue Jun 29, 2010 6:29 am

That's fuckin' gay.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: stubborn peppermill

Postby Salinn » Tue Jun 29, 2010 6:05 pm

Throw it in a river?
My favorite post of all time:
LordHearth wrote:Much Curd
Very Cheese
So Cow

jorb wrote:The wiki is probably wrong, quite simply.
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Re: stubborn peppermill

Postby kralmir » Tue Jun 29, 2010 7:48 pm

cant make it leave my inventory or a container, else decay would have taken care of it by now.
[5:09:24 AM] kralmir: shrek is love
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[5:09:27 AM] kralmir: shrek is life

"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
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Re: stubborn peppermill

Postby Chakravanti » Tue Jun 29, 2010 8:23 pm

See now that is why detail is important with bug reports. We all assumed you were a dumbass nub that didn't know it would just disappear if left on the ground. That, however, IS a bug.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: stubborn peppermill

Postby sabinati » Tue Jun 29, 2010 8:28 pm

but you can move it from inventory to container? put it in a wicker basket and smash the basket.
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Re: stubborn peppermill

Postby Chakravanti » Tue Jun 29, 2010 10:23 pm

I actually wouldn't destroy it until loftar can investigate it if it truly is bugged.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: stubborn peppermill

Postby jorb » Tue Jun 29, 2010 10:25 pm

Loftar forgot to make them droppable. It might get fixed. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: stubborn peppermill

Postby Chakravanti » Wed Jun 30, 2010 12:27 am

jorb wrote:Loftar forgot to make them droppable.

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

At least this mistake didn't tell the game's villains who has cheese and how well defended it is
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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