abt79 wrote:For the hermits, haven progression is an even more tedious chore and part of the satisfaction comes from the benefits you’ve slowly built up. Now I haven’t played as a hermit since legacy but….do they even have livestock by month 3? Or a minehole? I don’t imagine “everything gets nuked just before you reach a big threshold progression gate” will not make them enjoy the game more and the fact that it generally takes them more than a year to get through the game’s pve progression means that wipes might not even be rare enough, for them anyway.
For the pros, part of what makes wipes special, or fun, is their infrequency. This is because, and pardon the bluntness, it allows them time to forget how banal and tedious earlygame progression (or the gameplay in general) actually is, to remember thru rose-tinted glasses only those fleeting moments of glory bashing pyres/claims, or stealing hides, or cracking open a new mine level first, or winning the first meteor fight, or whatever.
Maybe I’m a coldhearted cynic. But maybe Wipe Hype is just a lie that doesn’t stand up to the immediacy constant wipes would provide. If…….hypothetically……..haven consistently leaves players with a feeling of desperate pointlessness, maybe it’s best not to remind them of that too often. Leave time for dragon you chase to make headway, and the void to yawn wider.
I disagree, and I think quite the opposite. Early progression isn't a tedious chore, but the most fun part of the game. It's the late game progression that is a tedious chore. I think if we were able to go through consistent cycles of early game progression, enough people would play the game that the community could thrive. "Joining" HnH when there are 300 players on the server and every village is in lategame maintenance mode isn't particularly attractive. But if you were to log into the server and the server was still fresh and active, or it was *about* to be wiped again and people were doing pre-wipe recruitment, you would find a place to play very readily.
Sure, some people would take a break for other games, or for IRL reasons, and skip a wipe or two. Also maybe the wipe would lose the "oh fuck, I better not miss this, because it's only once every 14 months" FOMO. But that's fine. Even if those veterans only played only 1 out of every 3 wipes, they'd be playing 3 months out of every 9. That's better than 3 months out of every 14 that we have right now.
But for veterans that actually enjoy HnH's progression, and want to play it consistently, they'd stick around and play consistently... and provide a healthier habitat for other new joiners to stick around as well.