Jorb,
Can you PLEASE fix wound healing so we can recover lost points from wounds we cannot treat????
jorb wrote:Yes, I am considering doing just that.
What pains me, however, is that I know you're working from some assumption where your hearthling should live forever in full health. I'm not.
jorb wrote:Yes, I am considering doing just that.
What pains me, however, is that I know you're working from some assumption where your hearthling should live forever in full health. I'm not.
jorb wrote:Yes, I am considering doing just that.
What pains me, however, is that I know you're working from some assumption where your hearthling should live forever in full health. I'm not.
Sevenless wrote:I know I've said it before, but: I'm fine with permanent damage so long as there's some difficulty gradient attached with it. "Beginner mobs" shouldn't deal perma HP damage. Boars and up? Sure. Ants? You're having a little too much fun jorb
jorb wrote:
What pains me, however, is that I know you're working from some assumption where your hearthling should live forever in full health. I'm not.
loleznub wrote:jorb wrote:
What pains me, however, is that I know you're working from some assumption where your hearthling should live forever in full health. I'm not.
While we're at it, may as well have Hearthlings die after 30-60 days of gametime to simulate "Old Age/Natural Causes" of death too!
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