by overtyped » Sun Sep 13, 2015 2:39 am
alioli wrote:From a pissed off boar. He hit me - and then agian after I was down (probably since I hit him in melee?)
Anyway. I like this whole inheritance system - I was mostly afraid of having to rebuild and loose all that.
Now, I'm actually quite happy that I died. A chance to restart without permanent damage - taken from stupid mistakes, and a chance to actually gain stats - and know what I'm doing. (that was not a punch on the perma damage system; I actually appreciate it.)
So, a not - so - fresh start, and yet.. quite refreshing.
There is no perma damage, give a clover to a sheep and it will give you wool, make a loom for gauze, and you can heal all wounds.
Ive been down to 5 hhp before, and back up to 60hhp in a day from potions and gauze.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy