That's beacuse you mentioned that you walked your character far away from everyone to hermit undisturbed, and in your posts you seem to have a different perspective than groups do, because hermits have a different experience. With the mining update, for example:
jorb wrote:Perhaps this patch took us from DEFCON 5 to DEFCON 4, but we are not presently looking for atomic doom. For my own character, this patch changed absolutely nothing for the worse, and I still aim to plant trees, do silk, and raise cattle, so those are my personal plans.
Also because, while it seems you have made a lot of effort to make raiding mechanics harder, with higher costs for rams, master and slave key mechanics, cornerpost soak progression, pc claim cooldown etc, it has backfired and turned it instead into a mole-planting game that ignores those mechanics to score a raid, which is bad for large groups that are interested in recruiting new people and keeping a community interested, but that's a concern of large villages only and is only a problem for those who actually live in one. As this thread points out: viewtopic.php?f=43&t=45104#p586127 .
Hence the request. It would be neat if you considered joining a village under a fake character to see how the mechanics and updates affect them, how the end game is played and such. I don't mean that you should give preference to developed villages in your patches, but just to live there and experience first hand how they are handling the game to better tailor future changes. After all there's only so much one can learn from biased forum complaints.