So I've played for almost 20-24 hours now.I wanna post some screenshots of my epic adventures thus far.
So begins the GENGHISKHAN44 EPIC FORCE OF NATURE BLOG!My first day was spent building up my little settlement. The starting area is almost completely safe, and this is where I have been based for the entire game thus far.
My first buildings were the bonfire and hut. No clothes but my swimming trunks. You have to level up in order to build increasingly more complex or hard-to-get tools, buildings, foods, etc. So this was all I could build in my first few nights.
Outside of the beach are a border of sunflowers. They demark the line of your safe, insular womb from the cold, hostile, toothy world. I had to squeeze out coins from the ugly, emaciated goblins wandering out there, using my first weapon: a stone mace.
Next came building some rudimentary needs of civilization - a furnace and an anvil to make precious nails, and a well for my crops (not shown).
The quest progression worked such that I had to catch chickens so I could make a fried egg and bread (at the oven in the bottom right corner) in order to level up.
My chickens kept running away, however, and, not wanting them to be the victims of goblins, I decided to invest in the heavy burden of building a fence. Those things cost metal nails, man!
But it was worth it to keep them from running around, and to keep me from running around - wondering where they wandered off to. (Also my first proper house, with a bed and a chest of herbs inside.)
After building fences, a "dugout" house, and a few comforts of civilization (still no clothes!), it was time to begin the game in earnest. The first step to winning - yes, winning, beating - the game was to get a shard of the "Force of Nature", some sort of relic in the game world. To this ends, I was made to build a magical portal system to traverse the world. I've taken to naming the locations after Anglican hymn writers - Thomas Tallis and Orlando Gibbons to start with.
Sadly, I failed to take any pictures of my epic battles - probably because I was too busy fighting to the death with two goblins and a bear with a bow and a spiked club. I died a lot trying to get that first shard. But a lot of shoot first, swing when they get to you type tactics were just enough to get me the first shard.
And it looks like the business of the game here on in is to get more shards.
Meanwhile, I've decided to make my base more interesting. Or try to.
one thing I found out was that, unlike every other survival game I'be ever played, items never despawn. You'll notice the "digging stick" in this photo. That was the first tool I ever abandoned.It has not moved for a long time. Upon noticing that things never despawn, I've taken advantage of this to make my fort look homier. See the cute little water pots around this well, for instance.
Also, because logs really aren't that hard to come by in this game, I decided now is the time to build a palisade. As in Hafen, it's a long process, even with all this wood here. Unlike Hafen, I have not found a way to replant trees, so I'm not in a hurry to completely deforest the area around me. So I'm getting logs here and there.
And, thank goodness, I finally got some clothes. I needed to get a couple of sheep, first, and expand my farming so I could feed them. This is their and the cow's new pen. Trapping is not too hard as long as you can afford to ignore the goblins, boars, and foxes that will, inevitably, come up to pester you. I just trap my animals and then beat the snot outta them with my new bronze longsword.
Now I am working on a fur coat, not only so I can look like a Siberian polar explorer, but so I can get the next shard without freezing to death (as I learned was possible).
I may keep y'all updated on my:
ADVENTURES IN FORCE OF NATURE! 