Ysh wrote:If rock is inside head I think what hits him is rock not sling.
2d0x wrote:
Watermill, cable ferry, tomb (mausoleum) and a stone fence...
Ysh wrote:If rock is inside head I think what hits him is rock not sling.
Did not know I wanted all this until now. I need these so much now.DaniAngione wrote:Housing:
Keep (larger area, less floors)
Round Tower (with tiled roof)
Longhouse
Yurt
Stilt Houses (AKA Palafitte, could be a log cabin and timber house variation; built on shallow water, able to pass under, no cellar)
Brick House (With fireplace for interior cooking)
Meadhall (somewhat between the longhouse and the great hall, with a fixed interior bonfire)
Functional:
Crypts (Like a surface cellar entrance)
Water mill (and more machinery for that and windmill: lumber saw, etc...)
Shed (hability to make it into a smoking shed, drying shed, etc)
Lighthouse (shows up as a "marker" for players in a large area when lit, making it easier to attract and find public cities, markets, etc.)
Mineshaft (like an expensive minehole, allows you to lift stuff like wagons or carts up and down mineholes. Horses and bulls could be prohibited to use regular holes after this is in (since it's just a ladder)
Barn/stables (will be cool after seasons, shelter animals in winter)
Misc:
Stone wall
Stone fence
iron fence
Bridges
Archs and decorative (taller) columns, could be village stuff (like statue)
More statues; statues able to "copy" a player in stone form (similar to armor stand, but once done it is fixed/impossible to change; The building itself could be a "stone slab" and then you right click, "Sculpt", mouse changes into a parchment and you click the player (or yourself) you want to sculpt.)
Fountains
Lantern posts
Large sign (with sketch)
Ysh wrote:If rock is inside head I think what hits him is rock not sling.
SANICHEGEHOGE wrote:Did not know I wanted all this until now. I need these so much now.DaniAngione wrote:Housing:
Keep (larger area, less floors)
Round Tower (with tiled roof)
Longhouse
Yurt
Stilt Houses (AKA Palafitte, could be a log cabin and timber house variation; built on shallow water, able to pass under, no cellar)
Brick House (With fireplace for interior cooking)
Meadhall (somewhat between the longhouse and the great hall, with a fixed interior bonfire)
Functional:
Crypts (Like a surface cellar entrance)
Water mill (and more machinery for that and windmill: lumber saw, etc...)
Shed (hability to make it into a smoking shed, drying shed, etc)
Lighthouse (shows up as a "marker" for players in a large area when lit, making it easier to attract and find public cities, markets, etc.)
Mineshaft (like an expensive minehole, allows you to lift stuff like wagons or carts up and down mineholes. Horses and bulls could be prohibited to use regular holes after this is in (since it's just a ladder)
Barn/stables (will be cool after seasons, shelter animals in winter)
Misc:
Stone wall
Stone fence
iron fence
Bridges
Archs and decorative (taller) columns, could be village stuff (like statue)
More statues; statues able to "copy" a player in stone form (similar to armor stand, but once done it is fixed/impossible to change; The building itself could be a "stone slab" and then you right click, "Sculpt", mouse changes into a parchment and you click the player (or yourself) you want to sculpt.)
Fountains
Lantern posts
Large sign (with sketch)
DaniAngione wrote:
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