Devs stance against RMT, bug abusing, and player abusing

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Devs stance against RMT, bug abusing, and player abusing

Postby shubla » Tue Dec 01, 2020 6:45 pm

I guess that devs want to make the actual game, add features and perform their great plans instead of dealing with people who play it.
Currently devs do not really actively enforce any policies in the game or try to control its community in any way. But is there some limit to how much devs can just neglect, should they change their current behaviour?

The current state of the game, or rather its community is absolutely intolerable. And it would not have to be so.


There are people who openly and often do RMT, and sometimes even brag about it.
There are people who kill everyone they can, for no reason, and destroy every dock and snekkja and knarr etc. that they can find, for no reason, and ruthlessly raid people, and trick and cheat them by all means to do these things, even if they were new to the game. Behaviour like this is not only seriously mentally ill, but also harmful for others. Games are meant to be fun, something to enjoy. Behaviour like this makes people quit the game and feel lots of bad thoughts, is this what devs really want off their game?


Bragging about abusing bugs to crash other players clients to kill them seems to also be quite common amongst some individuals.

Image


etc.

I've also heard all kinds of unpleasant things happening on one realm, by a coincidence owned by the same guy who is in the picture above. Stuff like extortion of hats and money on paypal for turning realm buffs back on etc. etc.

All these evil deeds go completely unpunished, completely allowed, and so far not much has been done by devs to prevent them. Only very few exceptions in the past exist, where some people were punished for blatant bug abusing, but most cases (like one mentioned above) are just slipped through the fingers.

But what can devs even do? Well, there are many options for sure.
Such as: rules to ban abusing of serious bugs resulting in harming of others, like client crashes and any bugs related to combat/raiding in general.
Disallow RMT and punish people who do it, make mechanics so that people and their property wouldn't be so vulnerable.
Enforcing rules with 100% success rate is not possible, but the same applies for all rules and laws in real life too, that is still not a reason not to have rules/laws or not enforce them.
Even with imperfect enforcement, this stuff would have positive impact on many many people's lives who play the game.

Additional workload for devs is not too great reason to not do these things either. Forums have moderators, why couldn't the game have some? To delegate part of the rules enforcing away from the most busy devs.
The most blatant cases like bug abusing in pvp are easily logged, reported by players and finally abusers harshly punished. Punishments would work great as a preventive means for many bad things that currently happen.

Players have the right to demand acts from devs to prevent these kind of things.
It would certainly make the community of the game more healthy, and with MMO games, the community is very important too, not only the game.

I would certainly like to hear what devs are planning to do, or if they think that things mentioned above are not problems. (bug abusing, rmt, abusing of players in game by unpleasant people)
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby Clemence » Tue Dec 01, 2020 7:05 pm

I often leave my hat at home when going outside.
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby insanechef » Tue Dec 01, 2020 7:13 pm

There's no way to cheat your hats is there ? If you get extorted irl by video game mechanics it's your fault lmao

It's a sandbox Game if u don't like people killing your snekkja kill them
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby Jalpha » Tue Dec 01, 2020 7:16 pm

They both have day jobs and this game doesn't make enough money to employ somebody to supervise the community.

Can't we all just behave like adults? I guess not.
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby PogJoe45 » Tue Dec 01, 2020 7:17 pm

Yep this seems like a very serious issue, something to look into in the future! Very interesting most definitely have to look into this.
Perhaps it could be better, might improve in the future I'm sure the devs are aware and will eventually fix.
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby insanechef » Tue Dec 01, 2020 7:17 pm

I'm a curious about these stories of extortion
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby dafels » Tue Dec 01, 2020 7:37 pm

Jalpha wrote:They both have day jobs and this game doesn't make enough money to employ somebody to supervise the community.

That's bullcrap, I am sure they can do it easily. Just the greed of profits is taking the upper hand and they don't feel like sacrificing some of the profits for the quality of the game. I am sure they could easily hire a developer if they wanted to.
I don't support any "supervision" of the community either way.... It is just the game balance is trash that doesn't keep the grinders in check... If the game actually had a power balance, it would limit the scope of extortion, damage to others and so on that one can do, but good luck balancing all the shit they have implemented over the course of years... We don't need supervision, we need balance.
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby shubla » Tue Dec 01, 2020 8:18 pm

insanechef wrote:It's a sandbox Game if u don't like people killing your snekkja kill them

That's not how it works. In practice, 99% of the player population has 0 chances against the 1% So theoretically being able to do this provides no help.

They both have day jobs and this game doesn't make enough money to employ somebody to supervise the community.

This game doesn't have 1 000 000 players, employing somebody full time is not necessary. Biggest problems would be solved with workload being less than moderating the forums, I'm sure. The workload for devs is negligible if some volunteers do the hard part of the work.

Can't we all just behave like adults? I guess not.

Taking into account that considerable amount of adults do not behave well in general, this doesn't work.

If the game actually had a power balance, it would limit the scope of extortion, damage to others and so on that one can do, but good luck balancing all the shit they have implemented over the course of years...

I agree, balancing power is the best option, but doing it properly is very difficult. The most major issues could be fixed easily by other means.
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby wonder-ass » Tue Dec 01, 2020 10:44 pm

hat or die, its prtty simple concept.
see homo sexuality trending,. do not do that.
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Re: Devs stance against RMT, bug abusing, and player abusing

Postby bigyikes » Wed Dec 02, 2020 7:20 pm

Maybe these people are generating the majority cashflow for this game. Every noob extorted for a hat or token is money in jorbtar's pocket after all. Maybe these people are actually Jorbtar alts?
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