W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

General discussion and socializing.

W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby Dakkan » Sun Nov 30, 2025 10:32 pm

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World 16.0 Pyramid Complex
(Placeholder for future video)

Table of content:
1. Construction/History
2. Future Work
3. Market Status
4. Insulting Jokes About Your Maternal Figure
5. Credits

Kinda tired, just going to spew all the images at you Snail-style, hope you're ready for a lot of this:


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History and Construction
Previously: W10 Pyramid and W12 Graveyard
I had attempted a 5x5 map grid before during W11, but was cut short due to the length of the world. And honestly, I don't think I was ready for it, but I probably wasn't really ready for it this world either. I had only planned on a modest 2x2 pyramid, but was not really looking forward to it because it was just going to be a larger W10 pyramid, and not a new design. But we accidentally settled on ALMOST a perfect spot, which is quite rare in the hearthlands.

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Here you can see where we were deciding between a 2x2 or 5x5 pyramid. Unfortunately:
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Goodbye forest.
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This is all from the cute lil' farm area on the far side of the video, I'm glad I didn't have to clear as much forest for the pyramid as they did.
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Anyone who doesn't prioritize pockets over everything else is a FOOL.
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I have hundreds of these, probably gonna make a video of them eventually.
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A 60x60 gridtile pyramid made initially, just to make sure that even if I give up, I still win biggest pyramid.
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Highly detailed technical schematics.
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Dirt moving is the worst, but luckily Snail made a bot pickup dirt and waddle it into any nearby survey at crawl speed. Very slow, but over 10 months it was very helpful. All dirt still manually dug by only me.
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A quick diversion, in and out.
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The districts are based on Book of Hours/Cultist Simulator stuff. The Knock district ends up with the charter stone, and the malleary will eventually have public tools. Also have sub-districts planned. I wish I could have planned for the 4 hidden aspects of the secret histories, but didn't think of it in time.
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Hard to convey how much black ore was/is needed. Someone tried to bribe me 100 stockpiles to re-open the public well, as if that is a lot, or worth the effort of the exchange. Hermits are strange.
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Just another drop in the bucket.
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Suddenly Loftar and Jorb appeared and summoned a meteor directly over the pyramid, and it took all the realm XP to divert it.
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Most folks don't know that meteors emits starspawns if you don't block them from spawning.
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Loftar's done some great work on shadows.
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Same style as the W10 pyramid, but the ramp will be narrower to increase the steepness. Completing the 1x1 stage took under a week.
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Snow seems to form spontaneously, 65 meters above the ground.
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As you can see, decoration and detailing is ongoing.

Special thanks to everyone who helped so far, villagers who collected resources and kept the place going, Marri and Yoon from the discord for ongoing steel donations, Irongete for massive gold bar donation, people who tell morons on the forums that they're morons, and Future Donors Like You.
If you'd like to donate, just package it up into a cart and abandon it at the charter, charter name: Pyramid
Current resources needed are steel and gold bars for paving.

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Last edited by Dakkan on Mon Dec 01, 2025 3:40 am, edited 1 time in total.
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby Baba_Ji » Sun Nov 30, 2025 10:33 pm

Placeholder for additional future images
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby Gerdgen » Sun Nov 30, 2025 10:33 pm

Placegolgler for market details
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby SexyBigBoobaDakkan » Sun Nov 30, 2025 10:34 pm

Placeholder to separate my quality posts from the general rabble (do not read below this)
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby Zoomer » Sun Nov 30, 2025 10:35 pm

HURR DURR WE SHOULD DISABLE PVP AND REMOVE ALL FORMS OF FAST TRAVEL AND BLOCK IPs OF COUNTRIES I DON'T LIKE

This is you. This is what you all sound like.
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby Arbys » Sun Nov 30, 2025 10:37 pm

Sponsored by Arby's against their will
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby Plane_Tree » Sun Nov 30, 2025 10:41 pm

I haven't felt much of anything since my guinea pig died
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby GreenScape » Sun Nov 30, 2025 10:58 pm

Such a huge project and you haven't figured out how to destroy dirt? Hauling it on a wagon, seriously?
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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Re: Arbys

Postby losexd » Sun Nov 30, 2025 11:02 pm

Arbys

w3 - AD
w6 - Shamanizma, LS Dragons Reach, AD
w7 - LS Old Monkey, LS Sakhalin, AD
w10 - Shamanizma
w12 - North Star, LS Midgard Island
W13 - Monke and LS Midgard
W15 - LS ☾ Moon Lake ☾
W16 - Balls Bay and ???


My W7 Legacy old shop (Closed): http://www.havenandhearth.com/forum/viewtopic.php?f=35&t=35221
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Re: W16.0 Pyramid Complex Megaproject (STATUS: ONGOING)

Postby mulamishne » Sun Nov 30, 2025 11:04 pm

GreenScape wrote:Such a huge project and you haven't figured out how to destroy dirt? Hauling it on a wagon, seriously?

Why on earth would you ever destroy it

Shout out to Surculus and Grubs 1-4
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