Phaen wrote:RIP Homicidal Ninja
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
ninja_yodeler wrote:Do the arrows hitting walls take into account height difference? So can you just stand on a cliff next to a base and shoot over the wall that way? or even just terraform a tile to the highest setting and stand on top to get an angle over the wall?
hazzor wrote:DDDsDD999 wrote:hazzor wrote:probably too early to say, but I imagine the situation will be just the same as before minus the occasional dead farmer sniped over a wall
So, useless.
that was the implication, yes... maybe bodkin arrows would help, lower damage, better armour pen, I dunno, I'm quite happy with bows being mainly hunting tools but I guess it'd be nice for them to have more combat use, especially if larger, walkable walls are to be implemented.
I'm not okay with that at all
wonder-ass wrote:I'm not okay with that at allI mean, ffs, what period was it in which bows were considered useless and iron and steel weapons inferior to guys running around punching down walls with their bare fists? I think it was the DBZ era right? Where is my fancy orange gi then?
Reeyfer wrote:And that still doesn't address the fact of archery being useless against more or less EVERYONE. Or of unarmed combat even being a THING in a setting where steel blades exist. It's kinda silly to even try and come up with a justification for haven's combat balance other than the fact that the devs like the idea of stupidly strong fist fighters and don't much care for archery.
mamflo wrote:jackie chan??? Bruce Lee??? Did you forget?
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