Wood/stone appearance thread

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Re: Wood/stone appearance thread

Postby Ants » Sat Sep 05, 2015 4:55 pm

Garfy wrote:http://i.imgur.com/oNV4zIA.jpg

This is what happens when you use one type of wood to make a house.

http://i.imgur.com/qXW1G5V.jpg

This is what happens when you carefully pick and choose what materials you want to use.

http://i.imgur.com/2Ufd8Dm.jpg

And this is what the best wood in the game looks like.

We really need to catalog what wood is good.


What's the best wood in the game?
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Re: Wood/stone appearance thread

Postby brohammed » Sat Sep 05, 2015 5:04 pm

Royal Oak, presumably.
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Re: Wood/stone appearance thread

Postby jorb » Sat Sep 05, 2015 5:32 pm

Best by what standard? They are all cosmetic.

Royal oak holds the most units of wood, yes.
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Re: Wood/stone appearance thread

Postby MightySheep » Mon Sep 07, 2015 3:51 am

Image

I used 11 malachite, 9 porphry, 4 mirkwood blocks, 5 cherry boards, 1 cherry block, 10 bones, 1 copper bar.

The bigger rock is obviously the primary stone color, little rock secondary. The logs seem to be primary color as tips and secondary color as bark, would have expected the opposite but oh well. The chains take on the color of the metal bar used.

Looks a bit crazy so we're going to try a different combination.
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Re: Wood/stone appearance thread

Postby Sevenless » Mon Sep 07, 2015 4:16 am

Inner wood on logs = board colour. Bark colour on logs = block colour.
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Re: Wood/stone appearance thread

Postby Scoodles » Mon Sep 07, 2015 10:30 am

Murkwood block and tar stick leanto
Looks bretty gross I like it 10/10

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Re: Wood/stone appearance thread

Postby satinembers » Mon Sep 07, 2015 10:57 am

Cherry wood turned out to be too much of a chore, so I went with the slightly less annoying plum which gives 9 blocks per log. I then used sweetgum for the door (tested it making a table first, the bark is ugly but inner wood is a nice color) and Alder for the thatching.

plumwood-cabin.png


I'm also compiling different trellises made with different woods, though it still mostly follows the bark color.
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