Success of Launch

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Re: Success of Launch

Postby Sevenless » Sat Sep 05, 2015 8:49 pm

Glad to hear it, it's been awesome.
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Re: Success of Launch

Postby Cavi587 » Sun Sep 06, 2015 12:26 am

jorb wrote:
Robben_DuMarsch wrote:Has the launch been successful enough that we will keep both our devs working on their game full time, for the foreseeable future?


Certainly! We have no other plans while the game is doing as well as it is now.

For which we are very grateful.


Yup! I cannot belive when I see all the people who were angry at launch actually enjoying the game and supproting you guys :) I guess the game is just so good that after first 2-3 days of crashes when it became more stable, people saw how amazing it is.
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Re: Success of Launch

Postby painhertz » Sun Sep 06, 2015 12:28 am

Gabula wrote:The game is in Alpha, it's not even near launch.



It's been in "Alpha" for 5+ years silly ass, it's just an in joke at this point.
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Re: Success of Launch

Postby painhertz » Sun Sep 06, 2015 12:29 am

jorb wrote:
kilakan wrote:so happy to support your guys work!


Thanks a lot, man. Means everything.

Image


Are you guys making actual money hats yet? if not then it isn;t doing good enough.....
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Re: Success of Launch

Postby Cavi587 » Sun Sep 06, 2015 12:30 am

painhertz wrote:
jorb wrote:
kilakan wrote:so happy to support your guys work!


Thanks a lot, man. Means everything.

Image


Are you guys making actual money hats yet? if not then it isn;t doing good enough.....

Money hats? Like this one?
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Re: Success of Launch

Postby Sevenless » Sun Sep 06, 2015 12:54 am

Lets admit it, if they put in a tophat made of greenbills in game someone would buy it.

Now the real cashcow they haven't started is random hatboxes. I'm under the impression salem did really well with those.
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Re: Success of Launch

Postby Sollar » Sun Sep 06, 2015 1:36 am

Just out of curiosity. Din anyone buy the 300usd prussian hats?
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Re: Success of Launch

Postby VDZ » Sun Sep 06, 2015 2:10 am

Cavi587 wrote:
jorb wrote:
Robben_DuMarsch wrote:Has the launch been successful enough that we will keep both our devs working on their game full time, for the foreseeable future?


Certainly! We have no other plans while the game is doing as well as it is now.

For which we are very grateful.


Yup! I cannot belive when I see all the people who were angry at launch actually enjoying the game and supproting you guys :) I guess the game is just so good that after first 2-3 days of crashes when it became more stable, people saw how amazing it is.


Or, you know, they left the forums (and threads in other forums where the game is discussed) and you don't hear from them anymore. I don't know how many people quit, but there definitely have been people that quit due to the controversy.
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Re: Success of Launch

Postby Sevenless » Sun Sep 06, 2015 2:16 am

VDZ wrote:Or, you know, they left the forums (and threads in other forums where the game is discussed) and you don't hear from them anymore. I don't know how many people quit, but there definitely have been people that quit due to the controversy.


Day one we had 1700 players online. Week later we have 700 or so in primetime, 500 pretty reliably.

Overall that kind of retention rate when a lot of people were originally thinking this game was going to be free is pretty good.

Retention in 2-3 months is the key though.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
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Re: Success of Launch

Postby cpt1silencer » Sun Sep 06, 2015 2:39 am

Sollar wrote:Just out of curiosity. Din anyone buy the 300usd prussian hats?


Image

I got my hat and bandage beard.
This game really needs a great sword...
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