chrisrock wrote:Sevenless wrote:This hints that however it works, boiling cupboards of mussels for a pearl is probably going to trigger it into stopping you getting a pearl.
this really makes sense to me when it comes to getting pearls, but how about forageable fated curios? how would that work?
See we're back into guess territory, but however the system works it's meant to stop characters who do a single thing all day from finding fated items all the time.
My wife is mainly a forager. She sees maybe about the same number of fated curios as I do, or a bit less (RNG still a factor), for me doing about 1/4 the amount of time foraging than she does. I have similar exp*per as her, but I spend my days doing mining mostly, and only forage when I go out hunting.
So don't forage all day expecting rares. You could call it a "daily bonus chance" or something, but the system isn't that simple knowing jorb. You might get a higher average number of fate finds by varying your activities. For example, I try to forage a bit and boil maybe 20 mussels a day type thing. No way of knowing for certain if that works though.
Generally, just ignore fate curios. They don't exist as something you can "try to get", that's what the system jorb designed is supposed to do. They're supposed to be random lucky things you get once in a while.