If Haven & Hearth was as a download file how big would it be

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Re: If Haven & Hearth was as a download file how big would i

Postby dafels » Mon Nov 06, 2017 6:53 am

maze wrote:Heard it was about 1bit

haha yes!!
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Re: If Haven & Hearth was as a download file how big would i

Postby MagicManICT » Mon Nov 06, 2017 7:53 am

Granger wrote:I think you're off with that.
5 supergrids² game world = 25000² tiles * 6 levels (ground and 5 underground)


I know what I did wrong. I was thinking of "tiles" in the number of game tiles (call it 1m sections) in the game. I should have been thinking in map tiles, which would be 50x50, or 2500 for each supergrid. That makes the world 250x250 minimap tiles (as shown by the xy-sizes on the world map) and thus only 62,500 total tiles. Using my 100kb size (which is way larger than they actually are, I know) leaves the map data at 6.25 GB. :lol: It's always something simple missed...

Granger wrote:Then we're at a ballpark of 16GB - which would fit into a normal root server without problems (your some-TB most likely wouldn't as of lacking disk space).


Not sure why you think this. Windows servers support volumes up to 16 exabytes using NTFS and GBT, other hardware limits not being accounted for (like number of physical drives you can attach to a system at once) and if the legacy drivers are being used (which limit sizes to 2 GB). Linux supports upwards of just as much depending on hardware and software used, of course, more depending on the software versions than hardware. I'll note I had to look the Windows and Linux information up for exact numbers.

I'll note I saw a 50TB capable server listed on newegg for under $1500 (sans HDD... ready servers are significantly more). Tried looking up Google's cloud storage rates, but couldn't find the hosting fees, only the data transfer rates. (

Granger wrote:Then we need to account for inventory contents for containers, pocket universes for houses and their contents, timers on the stuff that needs it, and whatnot. Let's say it's an old world and the people have been busy: double the amount needed.

I wasn't including that in map data because it's all server side information and doesn't need to be loaded to a player's system, and shouldn't unless you're talking a single player game. Compare it to World of Warcraft and other MMOs. You aren't given this information until the client requests it, but you do have the maps installed on the system. The "item data" could run from tens to hundreds of MBs or even GBs depending on number of players and amount of data associated with each player.
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Re: If Haven & Hearth was as a download file how big would i

Postby Granger » Mon Nov 06, 2017 12:22 pm

MagicManICT wrote:
Granger wrote:Then we're at a ballpark of 16GB - which would fit into a normal root server without problems (your some-TB most likely wouldn't as of lacking disk space).


Not sure why you think this. Windows servers support volumes up to 16 exabytes using NTFS and GBT, other hardware limits not being accounted for (like number of physical drives you can attach to a system at once) and if the legacy drivers are being used (which limit sizes to 2 GB). Linux supports upwards of just as much depending on hardware and software used, of course, more depending on the software versions than hardware. I'll note I had to look the Windows and Linux information up for exact numbers.
The question is not how much storage space the OS is able to address, but what is (or was, when they switched from a machine located in the flat of jorb to a root server at Hetzner) in the hosted servers available - the affordable ones have 1-2 drives sized 160GB - 1TB (SSD for the smaller capacities, spinning rust for the latter).

I'll note I saw a 50TB capable server listed on newegg for under $1500 (sans HDD... ready servers are significantly more). Tried looking up Google's cloud storage rates, but couldn't find the hosting fees, only the data transfer rates.
Surely you can get such configurations, but it'll cost you - and I'm sure that the devs prefer a smaller one that leaves some of the € we hand them to spend on other stuff like shelter, food, ...
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Re: If Haven & Hearth was as a download file how big would i

Postby shubla » Wed Nov 08, 2017 4:06 pm

I guess that the map could be decentralized into multiple servers in case of it being particularly large.,
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Re: If Haven & Hearth was as a download file how big would i

Postby WowGain » Fri Nov 10, 2017 5:11 am

at least a mmm twelve beet?? yes i very sure, tewleve bet
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Re: If Haven & Hearth was as a download file how big would i

Postby loftar » Fri Nov 10, 2017 4:55 pm

donatas wrote:This would be including all of the game world map, to which I assume well up to 1GB or over.

Not sure about the reason you're asking, but even if I were to abolish the "launcher" and make the client a monolithic download, I wouldn't include the map data, since it changes dynamically and would have to be updated from the server under all circumstances.

If you're asking because you're just curious how much space the game data requires, then the current total for the whole of the current world is about 76 GB. A lot of that could probably be optimized away if need be (Granger's assumption that elevation is not saved for cave worlds, for instance, is wrong), but as there is no current need I haven't bothered. In fact the server already contains working code for saving map data in a zlib-compressed format, which usually saves between 1 and 2 orders of magnitude of space, but I've turned it off just to save the slightest sliver of CPU time, simply since I'm not in want of disk space.

Also, just for the record, "supergrid" is an obsolete concept. The server has never had any such conception in any world ever, and the only reason the term came about is because Legacy's map generator created maps in such units. The current map generator can create map cuts of arbitrary sizes, limited only by the amount of RAM available to it.
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Re: If Haven & Hearth was as a download file how big would i

Postby Robben_DuMarsch » Fri Nov 10, 2017 7:03 pm

Arbitrary sizes you say?
I want the next map to be three big.
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Re: If Haven & Hearth was as a download file how big would i

Postby MagicManICT » Fri Nov 10, 2017 7:17 pm

loftar wrote:Also, just for the record, "supergrid" is an obsolete concept.


It's just something convenient for us as it's a good measure and us vets are used to it. ;)
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Re: If Haven & Hearth was as a download file how big would i

Postby loftar » Fri Nov 10, 2017 9:17 pm

Robben_DuMarsch wrote:I want the next map to be three big.

I promise you it will be!
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Re: If Haven & Hearth was as a download file how big would i

Postby Robben_DuMarsch » Sat Nov 11, 2017 2:36 am

:D :D :D
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