wonder-ass wrote:the chance of these hats becoming one day worth a lot of money helps the devs since a lot of people invest in the game that way.
Well, given it's an "in game good," it should only be traded for in-game items. Subscription tokens count, so hopefully that will encourage people to trade hats this way so jorbtar does see some extra money from such trading.
As far as speculative investing being simple, though.... it's not even close to simple. It's a good way to throw money away, though.
Granger wrote:Plus the store hats were not advertised as rare (or to not return)
Pretty much this. I think if enough people begged hard enough for certain things to return, they just might. Maybe, as posted above, it's in different colors or small changes. Maybe it's the same thing. Not sure I'd want to wager money on something game developers, in general, have been poor at following up on, ie "rarity of special goods." Digital goods aren't tangible like gold and platinum (or other rare metals) where we can only dig up so much in a given year. A computer can spit out a million copies in just a few moments.
Buy your hats, for sure. Everyone enjoys showing their personality (most of us do). I think it's absurd to expect any return on investment from such items, and a developer that encourages it is only setting themselves up for problems when the servers those items are tied to are eventually shut down. (No idea how Entropia is going to manage that.)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.