Very low perfomances and audio issues

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Re: Very low perfomances and audio issues

Postby Jalpha » Thu Sep 13, 2018 3:33 am

Zentetsuken wrote:
Jalpha wrote:I've noticed audio cutting in and out constantly but it doesn't correspond with any graphical delay.


does it correspond with the voices?


The ones that keep reminding me that you have an appointment with the bone altar?

loftar wrote:
Jalpha wrote:I've noticed audio cutting in and out constantly but it doesn't correspond with any graphical delay.

Have you tried whether the audiobuf command helps?


It does. Strange that this was never an issue before but I set it at 2048 and the stutter is gone.
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Re: Very low perfomances and audio issues

Postby Robben_DuMarsch » Thu Sep 13, 2018 3:48 am

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Re: Very low perfomances and audio issues

Postby sMartins » Thu Sep 13, 2018 11:48 am

Jalpha wrote:It does. Strange that this was never an issue before but I set it at 2048 and the stutter is gone.

Same to me, but it's not happened now about the audio .... it's 1 or 2 months at least, 2048 fix it.
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Re: Very low perfomances and audio issues

Postby sMartins » Thu Sep 13, 2018 4:41 pm

loftar wrote:It is indeed using the nVidia driver, version 399.07. That's so weird. I'm not sure what to make of that. Could I bother you to reinstall an older version of the driver (there are several older versions available on nVidia's website), just to see if it is a driver regression or something else?


I resetted all to default settings a couple of times ….. and now looks back up to 60 fps, tbh it's very weird cause I didn't manage yet to discover which settings trigger so slow fps, mostly due to the fact that I had less stuff enabled previously, such as anisotropic filter turned off, max perfomances power supply and stuff like that, for more perfomances, not lower.

I typed again the :die command, maybe you can check if there's some difference to understand which effects or such trigger those low perfomances.
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Re: Very low perfomances and audio issues

Postby loftar » Thu Sep 13, 2018 5:33 pm

sMartins wrote:I typed again the :die command, maybe you can check if there's some difference to understand which effects or such trigger those low perfomances.

No relevant difference that I can find, at least.

sMartins wrote:I resetted all to default settings a couple of times ….. and now looks back up to 60 fps, tbh it's very weird cause I didn't manage yet to discover which settings trigger so slow fps, mostly due to the fact that I had less stuff enabled previously, such as anisotropic filter turned off, max perfomances power supply and stuff like that, for more perfomances, not lower.

Hmm, what you're seeing could possibly be the same thing as an effect I've been seeing, namely that what happens when you're very low on video memory is that the rendering performance drops very significantly, probably due to OpenGL swapping textures between video and system memory. That being said, the only reason I'm getting so low on video memory from time to time is that my video card only has 1 GB of video memory and Chrome uses like half of that (:P), so it can happen sometimes and sometimes not (depending on how much VRAM Chrome is using at the moment) when I'm running two clients at the same time. Using antialiasing increases the client's VRAM usage by quite a lot, so that tends to increase the likelyhood of it happening.

What is worth mentioning about this phenomenon is that, once a client has entered the state where it's partially pushed out of VRAM, it seems that it can't get everything back into VRAM even if I close the other client, so once that happens, that client needs to be restarted, so it could possible account for what you're seeing. What is strange about it is that if it happens on your GF970, however, you'd have to have some other VRAM hog in the background that is much, much worse than my Chromium. But you could verify whether this is the cause by checking your total VRAM usage when it happens. If it's close to full, it's likely the culprit. That being said, I don't know how to check VRAM usage on Windows.
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Re: Very low perfomances and audio issues

Postby sMartins » Thu Sep 13, 2018 5:42 pm

I'm playing a new game that it's quite expensive on the requirements, and also it's one of those early access, still bugs, bad optimazation and so on ..... you saying that maybe after playing that game, even if I closed it my vram was still full and haven was having issues? maybe that ... not sure, but today I tried haven first just after a fresh start of my pc, and it was running at 15 fps again .... so, not sure ... eventually I'll try again every setting on the nvidia panel and if I manage to figure out what settings cause that I'll let you know, if it's not that, idk. (when trying new settings I always restarted the game)
Last edited by sMartins on Thu Sep 13, 2018 5:44 pm, edited 1 time in total.
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Re: Very low perfomances and audio issues

Postby loftar » Thu Sep 13, 2018 5:43 pm

sMartins wrote:you saying that maybe after playing that game, even if I closed it my vram was still full and haven was having issues?

No, it would have to be something that's running at the same time at the client, but keep in mind that not only games use video memory. As I said, my web browser is one of my main VRAM hogs.
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Re: Very low perfomances and audio issues

Postby sMartins » Thu Sep 13, 2018 5:45 pm

nah it's not that Loftar, that system is cristal clear .... it's this laptop I'm typing now that it's a mess.

EDIT also if I had open my browser or something, that it's stuff I always did even before and never had issues ..... I did nothing unusual lately

What I think, for what it matters, it's there's some, one or more settings on the nvidia driver you can choose, or maybe the all thing of changing settings, that is bugged or incompatible with your game, breaking it.
Some time ago I reported you that turning on just 2x or 4x antialaising directly on my nvidia panel caused the game to lose way too much perfomances than it should, or what usually happens compared to other games. To me, there's something that doesn't work as it should when it comes to driver settings and your game, at least on nvidia.
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Re: Very low perfomances and audio issues

Postby sMartins » Thu Sep 13, 2018 6:13 pm

edit ^^
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Re: Very low perfomances and audio issues

Postby shubla » Fri Sep 21, 2018 8:32 am

sMartins wrote:Yeah my game was always capped at 60 FPS ... the pc is a desktop, so the integrated card doesn't matter ... I mean the monitor is plugged into the gtx 970.

Desktop pcs can have, and often have, integrated cards in CPU's still...
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