My 1st death, ty jorb.

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Re: My 1st death, ty jorb.

Postby OtsukiYorauzo » Wed Feb 06, 2019 3:08 am

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animals, when attacked/aggroed, will not let you teleport to your hearth fire.
How many years have you been playing?
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Re: My 1st death, ty jorb.

Postby wonder-ass » Wed Feb 06, 2019 3:34 am

if youre not outlawed you can log out when youre koed in there and lure the beavers away with a different alt.
learn from your mistakes :P
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Re: My 1st death, ty jorb.

Postby Seraphimos » Wed Feb 06, 2019 5:39 am

OtsukiYorauzo wrote:Another note.
Since you thought beavers are like squirrels you should probably research every animal and see what they do.
I don't know why I am getting triggered I just hate seeing threads like these saying "duh-duh-duh jorb's(and loftar's) game sucks and he should probably succ a d**k or something".

Well thats becouse these beaver dams are deathtraps, you can enter them, but cant leave without using some hidden mechanics (alt spawning, logoff during combat etc).
Lyrroth wrote:dunno why you thought it was a great idea to enter such place when being just a fresh spawn. i can only agree that we should be able to put down coracle when we exit dungeon with lifted or it being automatically dropped next to you when exiting

This alt had enough stats to kill beaver, so i thought its fine to kill one in beaver dam and if something goes wrong i can always leave this pleace.

The only point im bitching about, is that once you enter, you cant leave.You cant And there is no worning or smth.
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Re: My 1st death, ty jorb.

Postby Leksar » Wed Feb 06, 2019 6:08 am

Don't mess with beavers
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Re: My 1st death, ty jorb.

Postby Ants » Wed Feb 06, 2019 7:04 am

Maybe a tutorial window could pop up the first time someone tries to enter a dungeon, just so they know what they're getting into.
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Re: My 1st death, ty jorb.

Postby OtsukiYorauzo » Wed Feb 06, 2019 7:07 am

did you mean beaver damn?
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Re: My 1st death, ty jorb.

Postby jorb » Wed Feb 06, 2019 8:35 am

Ants wrote:Maybe a tutorial window could pop up the first time someone tries to enter a dungeon, just so they know what they're getting into.


Blocking their views, distracting them, and giving the beaver that little, extra edge? I like your thinking.

Sorry for your loss, OP. Perhaps there should be an experience outside, warning about the dangers.
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Re: My 1st death, ty jorb.

Postby Granger » Wed Feb 06, 2019 10:06 am

jorb wrote:Perhaps there should be an experience outside, warning about the dangers.

That would be a good solution.
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Re: My 1st death, ty jorb.

Postby bladeking230 » Wed Feb 06, 2019 10:45 am

Would be good if you can't actually take your boat in with you when you right click it, i spawned in there on my boat still so i couldn't get off before they agroed me and killed me
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Re: My 1st death, ty jorb.

Postby jorb » Wed Feb 06, 2019 10:53 am

bladeking230 wrote:Would be good if you can't actually take your boat in with you when you right click it, i spawned in there on my boat still so i couldn't get off before they agroed me and killed me


I don't like that, though. I like that you can stash the boat inside while you delve deeper.
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