.

General discussion and socializing.

Re: The State of the Game

Postby ErdTod » Thu Feb 07, 2019 3:34 pm

Major part of HnH gameplay is competition, survival in harsh world of threats with the possibility to loose everything you've had - and that's what makes this game special, that's why it has only 1500 players and not millions. That's why people wait for world resets. If you are stronger - you have power over the weak. It's not casual, it's hard. IMO this issue should not be addressed.
User avatar
ErdTod
 
Posts: 553
Joined: Wed Sep 21, 2011 7:53 pm

Re: The State of the Game

Postby Burinn » Thu Feb 07, 2019 3:38 pm

Some of my favorite experiences in Haven have been when other people blast my ass. Nothing comes close in terms of getting a true Haven experience than getting knocked out and watching them walk off screen with "лол есть дерьмо сука" over their head.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Burinn
 
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: The State of the Game

Postby Salad » Thu Feb 07, 2019 5:05 pm

The way you fix this "problem" is by banding together with other people. sure you're not going to be able to beat the 40-man gank squads that roam the hills right now, but if you can establish yourself as a force to be reckon with at least in some capacity, you'll be much better off. the hermit life is a dangerous one.
User avatar
Salad
 
Posts: 346
Joined: Thu Apr 14, 2016 10:09 pm
Location: Ohio, United States

Re: The State of the Game

Postby kilakan » Thu Feb 07, 2019 5:09 pm

Nexit wrote:
VDZ wrote:Head to a safer place and rebuild there

Thank you once again for telling me to move. I understand the situation I'm in. I'm trying to address the fact on how all these smaller places are getting cucked by these larger groups. Again, why do I have to sit and be passive and just move to somewhere else and hope that no one will come by there. The time investment this game demands is sometimes just too unrealistic, which is why this game dies always out over the course of a few months.

If you don't want to be passive track the theft scents that are being left behind. Kill the people robbing you or pay someone else to do it, post their location and beg someone to come murder them for you. Why are you just 'passively' sitting here whining about being robbed but refusing to move or take the initiative? If there isn't theft scents than it's your friends robbing you not other people. Heck, even building a stone fence around your little plot will make it a lot more obnoxious to rob.
-Distant clown noises.
User avatar
kilakan
 
Posts: 406
Joined: Sun Jun 13, 2010 2:33 am

Re: The State of the Game

Postby Z1ggy » Thu Feb 07, 2019 5:21 pm

Burinn wrote:Some of my favorite experiences in Haven have been when other people blast my ass. Nothing comes close in terms of getting a true Haven experience than getting knocked out and watching them walk off screen with "лол есть дерьмо сука" over their head.

I know i'm fun at parties but it's more like "лол, жри дерьмо, сука".
Z1ggy
 
Posts: 34
Joined: Mon Jan 11, 2010 1:06 am

Re: The State of the Game

Postby Nexit » Thu Feb 07, 2019 5:39 pm

.
Last edited by Nexit on Fri Aug 26, 2022 12:26 am, edited 1 time in total.
User avatar
Nexit
 
Posts: 217
Joined: Tue Jan 15, 2019 1:27 am

Re: The State of the Game

Postby Ysh » Thu Feb 07, 2019 5:43 pm

Nexit wrote:See this is the exact point Im trying to get at. We've built walls, we have claims. I would like to go after these guys, but the fact of the matter is i CANNOT do anything about it. The devs have decided to make a kill or be killed game where I cant take any initiative in the situation and have to sit around with my hands behind my back.

How they are robbing you if you have palisade?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.

I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
User avatar
Ysh
 
Posts: 5953
Joined: Sun Jan 31, 2010 4:43 am
Location: Chatting some friends on forum

Re: The State of the Game

Postby waga » Thu Feb 07, 2019 5:51 pm

Ysh wrote:
Nexit wrote:See this is the exact point Im trying to get at. We've built walls, we have claims. I would like to go after these guys, but the fact of the matter is i CANNOT do anything about it. The devs have decided to make a kill or be killed game where I cant take any initiative in the situation and have to sit around with my hands behind my back.

How they are robbing you if you have palisade?


by walls he means stone wall I guess :D
waga
 
Posts: 620
Joined: Fri Apr 20, 2012 10:07 pm

Re: The State of the Game

Postby Nexit » Thu Feb 07, 2019 5:54 pm

Ysh wrote:How they are robbing you if you have palisade?


I mean stone wall, referring to what the commenter was talking about.
User avatar
Nexit
 
Posts: 217
Joined: Tue Jan 15, 2019 1:27 am

Re: The State of the Game

Postby VDZ » Thu Feb 07, 2019 6:00 pm

Nexit wrote:
Ysh wrote:How they are robbing you if you have palisade?


I mean stone wall, referring to what the commenter was talking about.


A stone wall with gates is 100% useless. Having it fully enclosed (requiring bashing to enter) makes it at least require vandalism to get to your stuff, but you really should build a palisade. Without a palisade you're an easy target and you shouldn't be surprised your stuff keeps getting stolen.
User avatar
VDZ
 
Posts: 2681
Joined: Sun Jul 17, 2011 2:27 am

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Claude [Bot] and 66 guests