redscarfdemon wrote:
ugly
- There's not a lot a new person can do when attacked. It seems like the only way to resist player killing is to build a palisade. If there is only one option that's not interesting gameplay. It's also hard. I am still trying to get enough rope and leather for a palisade.
- PKing seems heavily weighted towards an experienced/knowledgeable person to the point they can do it with impunity. Some kind of guard tower/spirit templar/wanted system would be helpful. There's also no way to know if someone is higher/lower level than you until they stab you. It's not fun and it sucks that there seems to be nothing you can do but run and start over somewhere else.
I feel you here, Ive recently returned and ive played on and off for 11+ years and the PVP system is just horrible, there is nothing you can do and people will just walk all over you. People also use combat alts so your loss or risk as a hermit will always outweigh theirs, the basics in haven have a lot of potential but as everything ends up, people find a way to mitigate loss or cheese something and as a new player ull be at a horrible disadvantage with no way of learning other than to die over and over or find people to teach you.