TheServant wrote:Sevenless wrote:
I love stone soup, but new stone soup feels weird. Even if it was a bit of a pain, food felt better than instakill timers :/
I personally don't mind, changed the game quite a bit tho. Do you remember when food wasnt stacked in one slot?
My favorite setup is GrEE^Veh
Heh, pretty classic, gargoyal earth ele of vehumet right? Yeah I remember when food didn't stack, and each type of food was unique. I'll agree it was a pain, but "no food, you die after X turns" just seems too gamey. Ah well, caring about immersion in a 2d roguelike amirite?
My first, only lol, win was with a gargoyle gladiator of makhleb. I like casters, but their UI for constantly casting spells annoys me. Not horrible with macros, but everytime I get the itch relearning the macro system annoys the heck outta me lol.
(another amazing roguelike I love is Caves of Qud. Tinkering max damage grenades + Temporal Fugue + some form of barrier. Man, I go so far with that build, but I've also only ever died to my clones instead of enemies XD My favourite death was when I released my clones by hitting the wrong button while standing beside an enemy. My 200hp stood no chance against 4000hp of grenade damage that killed everything including me, them and the poor hapless low level enemy I was punching to death because of how easy it was)