Game Development: Pay Me Again

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Re: Game Development: Pay Me Again

Postby Biggus_DuDickus » Mon Sep 30, 2024 5:23 pm

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Re: Game Development: Pay Me Again

Postby Nightdawg » Mon Sep 30, 2024 5:44 pm

You forgot to mention the "nothing new was added" feature smhhhhhhhhhhhhh
The sole reason for which you should pay again, loser

Remember to buy gold subs on steam too, retards.
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Re: Game Development: Pay Me Again

Postby BigCountry » Mon Sep 30, 2024 5:54 pm

Robben_DuMarsch wrote:Zadek, have you considered working at a Walmart for two hours to pay for the verification and subscription for the game you've spent hundreds of hours playing and thousands of hours posting on the forum for?


+1

Gamers spent more on T&L this weekend than this guy has on his entire H&H campaign...
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Re: Game Development: Pay Me Again

Postby Zentetsuken » Mon Sep 30, 2024 6:32 pm

everybody in this thread who isn't zadek is robben
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Re: Game Development: Pay Me Again

Postby Robben_DuMarsch » Mon Sep 30, 2024 6:41 pm

Nightdawg wrote:You forgot to mention the "nothing new was added" feature smhhhhhhhhhhhhh
The sole reason for which you should pay again, loser

Remember to buy gold subs on steam too, retards.


Trailer on steam looks like it could have a new shield that kinda looks like the one from the N64 Zelda games.
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Re: Game Development: Pay Me Again

Postby joojoo1975 » Mon Sep 30, 2024 6:51 pm

Robben_DuMarsch wrote:Trailer on steam looks like it could have a new shield that kinda looks like the one from the N64 Zelda games.


Seriously, I have thought you were somewhat logical and sound. But come off it man, This was a shit show Stream and you know it
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Re: Game Development: Pay Me Again

Postby Nightdawg » Mon Sep 30, 2024 6:53 pm

Robben_DuMarsch wrote:Trailer on steam looks like it could have a new shield that kinda looks like the one from the N64 Zelda games.


Well I'll be damned, I stand corrected, we get a new shield actually.

Probably just like the bumblebee was a copy-pasted ladybug but with a different model, BUT STILL. I was wrong.
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Re: Game Development: Pay Me Again

Postby Robben_DuMarsch » Mon Sep 30, 2024 6:56 pm

joojoo1975 wrote:
Robben_DuMarsch wrote:Trailer on steam looks like it could have a new shield that kinda looks like the one from the N64 Zelda games.


Seriously, I have thought you were somewhat logical and sound. But come off it man, This was a shit show Stream and you know it


Of course it was. I was merely pointing out that there seemed to be a new shield upcoming, lol
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Re: Game Development: Pay Me Again

Postby overtyped » Mon Sep 30, 2024 7:16 pm

Robben_DuMarsch wrote:
joojoo1975 wrote:
Robben_DuMarsch wrote:Trailer on steam looks like it could have a new shield that kinda looks like the one from the N64 Zelda games.


Seriously, I have thought you were somewhat logical and sound. But come off it man, This was a shit show Stream and you know it


Of course it was. I was merely pointing out that there seemed to be a new shield upcoming, lol

The wicker picker fix is coming. I call it a success.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Game Development: Pay Me Again

Postby magnet » Mon Sep 30, 2024 7:20 pm

am i missing something? literally just mirror purchases across servers. not double.

for instance, if you buy a subscription, you gain that subscription for both servers.
similarly, if you buy a hat, its available to you on both servers. if you trade it away, it vanishes on both servers.

i guess consumables like tokens and sketch pages get complicated. redesign the store page and make it clear whether youre purchasing consumables to be collected from S1 or W15
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