Zampfeo wrote:RestlessDragon wrote:I prefer random spawning it's safer less likely to spawn next to somebody dangerous and I do agree the world should be bigger I think we should have four large islands in the next world
This is only partially true because, with a central spawn continent, you can almost guarantee all the factions and main PVPers will be there and those who want to play far away from them can use swirling vortexes/whirlpools to leave the central continent.
The only downside to this is the swirling vortexes/whirlpools aren't guaranteed to lead to a new continent.
spawning from thing walls will lead to spawn camping most likely after the first month
it's better for people to be spread out people want to be nearby each other use wilderness beacons
random spawning is the best way of doing it so nobody has any fixed locations to spawn Camp people
and you can't really use those whirlpools without a fully repaired rowboat which requires tar so early game people are at the mercy of these people it like killing people for a living also there is a 70% chance the rowboat will implode after one use even fully repaired
everybody being spawned in one Central continent I'm a little less bothered with if there wasn't fixed locations for everybody to spawn at like the thing walls