The world is too small

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Re: The world is too small

Postby dafels » Sun Nov 03, 2024 5:50 pm

I think the size of the world is fine
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Re: The world is too small

Postby SnuggleSnail » Sun Nov 03, 2024 6:15 pm

I have not seen many people :(
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Re: The world is too small

Postby HasseKebab » Sun Nov 03, 2024 6:32 pm

seen fewer people this world than i have last world by this point tbh
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Re: The world is too small

Postby wolf1000wolf » Sun Nov 03, 2024 6:54 pm

Might really be the different spawn mechanics. I've seen a LOT of ppl... like easily 5x more than previous worlds at the start.
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Re: The world is too small

Postby Nocturnal-Rainbows » Sun Nov 03, 2024 11:21 pm

Gonna be brutally honest and somewhat negative here.
This world is ass.
1. Random spawns is a huge negative that I advocated against. Not a single place on the map is uninhabited. World 15 you could find a place with no signs of life for miles, all you had to do was whirlpool out of the central island.
The people who advocated for random spawns to get away from factions and other players have, predictably, shot themselves in the foot. Central spawn was a blessing in disguise, they just couldn't see it.
2. Worlds fucking tiny. We've already got the world map and it's basically just 3 land masses with like 2 smaller ones near them. Yawn
3. Every single continent is inhabited by at least 1 huge faction. Anybody saying they're in a low population area is wrong unless they're somehow on another island that isn't shown on the map we've currently got mapped out and I don't see how that would happen, I've went through dozens of whirlpools at this rate and they all lead to the 3 main islands.


World 15 was objectively laid out much better. We could have had the exact same central island spawning but on a bigger map and it would have been perfect.
Very disappointing.

Oh, and on the off chance that an island or two is locked behind Knarr access, who gives a fuck? Most hermits aren't going to get to the knarr stage and even if they do, they probably aren't going to want to relocate so late into the game.
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Re: The world is too small

Postby Granny » Mon Nov 04, 2024 10:16 am

Wall of text. You have been warned.

waga wrote:Keep in mind a new world will happen in 6 months which will reduce dramatically (imo) the population of this one.



Yes- but that does not fix the problem of a gameworld too small. After 6 months everybody can travel to anywhere, even a casual gamer like me. Even a big world becomes smaller then. I love those late worlds when so many have left, and there are signs of activity scattered around. Such an adventure!

The reason a player like me would want a large world at start with random spawn, is as I have stated previously: it gives you an opportunity to establish a base before any griefers/pvpers find you. It also gives those factions a larger pool of places to settle their large bases. It creates the possibility of pvp and pve to co-exist. Otherwise you need to invest time in the cat and mouse game at start up. That might be fun for some I am sure, but I just want to set down roots somewhere and start playing. I do not consider anything before a base as "playing". In world 15 I tried to settle a few times and failed. Then it became a matter of: Do I want to continue to invest time looking, trying and failing just to play, or do I just quit. I was on my way to quit as I could not defend the time spent "just trying to build a base", but then I remembered WB. I have never been a part of a village, so it gave me the opportunity to try that during a world. It was an interesting game year for sure.

Even though it is quiet now in some places, that will change I bet when you try to set up a claim. Suddenly they crawl out from the caves they dwell in, and destroy your claim pole and your initial pali before you even know what is going on. Why? Because you are trying to settle in a place where a large group have pinned for their use, even though there are no signs of that yet.


boshaw wrote:.....Just as big as the last few worlds. Pretty sure w15 was the same size or just slightly smaller. I don't think w14 or w13 were any different really iirc in a noticeable way besides spawn locations and continent positions/sizes. If anything w15 may have felt bigger simply because the two spawn continents were massive in the middle.


Really? I find it hard to believe as W14 had a huuuuge landmass in the middle as I recall, which took hours to travel around with boat. Maybe my eyes decieve med and the central landmass is approximately the same size as in W14. If that is the case, then it might be because how the the continents are placed? I dunno.
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Re: The world is too small

Postby Skrain » Mon Nov 04, 2024 12:15 pm

World seems plenty big from my point of view
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Re: The world is too small

Postby eliminator » Mon Nov 04, 2024 12:49 pm

I see lots of people everywhere. Looking for an untouched place is pain. I fully agree with what Nocturnal-Rainbows said.
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Re: The world is too small

Postby derkami » Mon Nov 04, 2024 1:29 pm

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As far as I could tell, this world is probably the same size as last world. 448 x 448

If it is bigger, than it is bigger to the west and south.
So there is a chance there's more landmass but as said earlier in this topic, gated.
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Re: The world is too small

Postby pagsiu » Mon Nov 04, 2024 1:31 pm

Bigger world -> oh noooooo the world is too big the game feels empty -> smaller world -> oh noooooo the world is too small it's too crowded. Literally every time, for years. But yeah, it's a bit too crowded, especially on the north continent. Map border area is INFESTED with too many hermits.
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