I am not sure why you keep comparing this to the old game. I am not saying I played through some jump and run in 10 hours and now expect to reach HnH endgame in the same time either. This is a new game with new values. Bluebells and stuff are rare now. They are something awesome to stumble upon every now and then.
Yes, I agree some of the actual lp values need to be buffed. Copy pasting them 1:1 wasn't the best idea. The devs are aware of this.
But that doesn't mean we need all the foragable curios in the same amount as before too. With 40 int you can easily still keep your inventory full with decent other stuff, no metal involved. You just need to diversify a bit. You cannot expect to pump exp*perc as a hermit and be king of the world. Team effort is key here to be successful and that is how it should be.
The new system also encourages you to do other things while you wait for your values. HnH is a building game. Come up with a project and stop hanging out in swamps all day waiting for that magical bluebell to show up.
Objectivity is also probably not what you think it is. Have you seen the absolute outrage about bats? Now imagine alligators in swamps... It would destroy the very thing you want to achieve. You wouldn't be able to go forage at all anymore until you have good metal gear and high stats.