DiS abusing the system with 6 Vclaims around an inner Vclaim

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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby pedorlee » Wed Mar 09, 2016 11:48 am

NOOBY93 wrote:Not getting banned for exploiting shitty mechanics is exactly what makes shitty mechanics float up and be discovered. Now Jorb knows about the vclaim abuse. If abusing bugs were a bannable offense, then there would be almost no incentive to find bugs at all, and bugs would remain. the game is in eternal alpha and bug-abusers like Dis make it get fixed faster. Just my opinion of course


Then again Devs could think in good rewards for whoever report them. This way everybody is happy. Instead of a cape they could give tokens for critical issue discovered. They dont abuse, other players will feel better and nobody will call them cheaters.
Last world they walljumped people and killed some, none of them were resurrected. Im sure thats not good for the game either.
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby NOOBY93 » Wed Mar 09, 2016 11:50 am

pedorlee wrote:
NOOBY93 wrote:Not getting banned for exploiting shitty mechanics is exactly what makes shitty mechanics float up and be discovered. Now Jorb knows about the vclaim abuse. If abusing bugs were a bannable offense, then there would be almost no incentive to find bugs at all, and bugs would remain. the game is in eternal alpha and bug-abusers like Dis make it get fixed faster. Just my opinion of course


Then again Devs could think in good rewards for whoever report them. This way everybody is happy. Instead of a cape they could give tokens for critical issue discovered. They dont abuse, other players will feel better and nobody will call them cheaters.
Last world they walljumped people and killed some, none of them were resurrected. Im sure thats not good for the game either.

Would you rather know and use a bug that would make your whole village of 50 people unraidable, or get 1 token that's worth about 10 USD? And where would you draw the line at "this is token-worthy" and "this isn't a bug"? I'm sure Jorb and Loftar wouldn't be consistent in the token-giveaways. The biggest incentive to find bugs is to be able to abuse bugs. It's definitely good for the game, maybe not the players, but the game, sure.
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby pedorlee » Wed Mar 09, 2016 11:55 am

NOOBY93 wrote:
pedorlee wrote:
NOOBY93 wrote:Not getting banned for exploiting shitty mechanics is exactly what makes shitty mechanics float up and be discovered. Now Jorb knows about the vclaim abuse. If abusing bugs were a bannable offense, then there would be almost no incentive to find bugs at all, and bugs would remain. the game is in eternal alpha and bug-abusers like Dis make it get fixed faster. Just my opinion of course


Then again Devs could think in good rewards for whoever report them. This way everybody is happy. Instead of a cape they could give tokens for critical issue discovered. They dont abuse, other players will feel better and nobody will call them cheaters.
Last world they walljumped people and killed some, none of them were resurrected. Im sure thats not good for the game either.

Would you rather know and use a bug that would make your whole village of 50 people unraidable, or get 1 token that's worth about 10 USD? And where would you draw the line at "this is token-worthy" and "this isn't a bug"? I'm sure Jorb and Loftar wouldn't be consistent in the token-giveaways. The biggest incentive to find bugs is to be able to abuse bugs. It's definitely good for the game, maybe not the players, but the game, sure.


Easy: reward for inform about it, ban for abusing. Youve got a double edged sword here, one is love and the other is dead. You choose. But other players dont need to suffer from theyr playstyle.
I agree with you 2 in that this is necessesary for the game to be better.
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby NOOBY93 » Wed Mar 09, 2016 12:03 pm

Banning people for playing your game how you don't want it to be played is retarded IMO. If vclaims have set mechanics regarding them, and Dis is making the best use out of them, then nerf vclaims, don't ban Dis. That's like banning good PvPers for only using the best moves. If you make a bad game and your players suffer from the game's bad mechanics, it's your problem, not the problem of the guy abusing the bad mechanics.
Last edited by NOOBY93 on Wed Mar 09, 2016 12:03 pm, edited 1 time in total.
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby APXEOLOG » Wed Mar 09, 2016 12:03 pm

pedorlee wrote:WhatI'm trying to say is that: you have the option to open a thread or comment what you've found in the official post, but you choose to xploit it instead. Most of the people playing just try to use normal tools or what devs meant initialy when they implemented them.
Just my opinion of course.

I tried this years ago, but it had no effect. The problem is that in every patch thread 95% people who cry about bad patch doesn't know anything about how this game works. And in this flood hard to detect good ideas.
pedorlee wrote:Then again Devs could think in good rewards for whoever report them. This way everybody is happy. Instead of a cape they could give tokens for critical issue discovered. They dont abuse, other players will feel better and nobody will call them cheaters

How to differ critical issue from non-critical? I don't think what you call 'village claim abuse' is critical issue. It is not an issue at all, because with current siege system there is no difference between 27-hour-raid and 54-hour-raid because noone in clear mind will ever do even a single-village siege.
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby pedorlee » Wed Mar 09, 2016 12:16 pm

APXEOLOG wrote:
pedorlee wrote:WhatI'm trying to say is that: you have the option to open a thread or comment what you've found in the official post, but you choose to xploit it instead. Most of the people playing just try to use normal tools or what devs meant initialy when they implemented them.
Just my opinion of course.

I tried this years ago, but it had no effect. The problem is that in every patch thread 95% people who cry about bad patch doesn't know anything about how this game works. And in this flood hard to detect good ideas.
pedorlee wrote:Then again Devs could think in good rewards for whoever report them. This way everybody is happy. Instead of a cape they could give tokens for critical issue discovered. They dont abuse, other players will feel better and nobody will call them cheaters

How to differ critical issue from non-critical? I don't think what you call 'village claim abuse' is critical issue. It is not an issue at all, because with current siege system there is no difference between 27-hour-raid and 54-hour-raid because noone in clear mind will ever do even a single-village siege.


Then you and boshaw and others should be in the inner circle and devs should listen to you.

NOOBY93 wrote:Banning people for playing your game how you don't want it to be played is retarded IMO. If vclaims have set mechanics regarding them, and Dis is making the best use out of them, then nerf vclaims, don't ban Dis. That's like banning good PvPers for only using the best moves. If you make a bad game and your players suffer from the game's bad mechanics, it's your problem, not the problem of the guy abusing the bad mechanics.


Thats a good point .
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby APXEOLOG » Wed Mar 09, 2016 12:31 pm

pedorlee wrote:Then you and boshaw and others should be in the inner circle and devs should listen to you.

I don't think devs would like to listen anyone except themselves
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby jordancoles » Wed Mar 09, 2016 7:30 pm

APXEOLOG wrote:
pedorlee wrote:Then you and boshaw and others should be in the inner circle and devs should listen to you.

I don't think devs would like to listen anyone except themselves

Can confirm lol
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby pedorlee » Wed Mar 09, 2016 7:42 pm

Come on Jordun, they've added some of the stuff you have proposed. Im jelly.
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Re: DiS abusing the system with 6 Vclaims around an inner Vc

Postby hyrle » Wed Mar 09, 2016 10:23 pm

I'm going to have to side with DiS on this one. If the VClaim system allows for this kind of a setup and the developers see it as abuse, then VClaims will be nerfed accordingly and the devs will do something about it. For example, they could not allow VClaims to claim any land within 5 tiles of another claim. This would create "holes" in the current setup through which invaders could pass to reach the inner claim. (If they dare. :P )

But if the devs don't see a problem with it, I don't see a problem with it.
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