Why Haven & Hearth isn't popular?

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Re: Why Haven & Hearth isn't popular?

Postby sMartins » Sun Oct 01, 2017 2:30 pm

mgmmads wrote:Pretty simple, Nuke all the bots. Nobody wants to play a game where you will never have a chance, based on hard work. Especially if you have 50% of the game population scratching their butt, while they watch their character make food.
and add game moderators, to take care of some of the people who does nothing but scream and shout offensive sentences at people. (You know, a little good ol' mute or kick for some time).

But I guess these changes would also remove half the existing population, but in time the amount of people that left due to these kind of changes, will be replacedm by other, more worthy and beneficial people. :lol:


Same thing could be said about customs clients also.
The disparity of the game is an evident problem ....
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: Why Haven & Hearth isn't popular?

Postby Robben_DuMarsch » Mon Oct 02, 2017 11:25 pm

I've always been a fan of implementing more stringent time gates to character progression and increasing diminishing returns on skill/quality progression, to give casuals a more equal footing (and keeping basic content more relevant, so bears will always be a threat to all hearthlings in hand to hand combat.)
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Re: Why Haven & Hearth isn't popular?

Postby MagicManICT » Tue Oct 03, 2017 3:21 am

sMartins wrote:Same thing could be said about customs clients also.
The disparity of the game is an evident problem ....


I won't necessarily disagree, but I can't completely agree, either. Take most other MMOs. Many have superb interfaces, but none are perfect for everybody or every situation.

As an example, because I've put so many hours in, look at World of Warcraft. New players use few to no mods. They get into parts of the game that become harder, and they start looking for the mods that make it easier, such as boss mods that help indicate when abilities are getting ready to come up that might wipe the part. The raid mods make the game to where you can learn the raid in a few attempts instead of spending two or three weekends just to learn one fight. (I'm talking pre public raids when you didn't have easy mode to learn the majority of the mechanics and then only need to get the hang of one or two added extras per difficulty level.)

Another example is EVE. While there isn't a lot you can do with the interface, you can do a lot with the overview (where you get 90% of your game information) and other "out of game" utilities that end up presenting into the game. A couple of those mods became so prevalent among the alliance players they were just implemented into the game as a core feature (alliance/corp/player standings settable by the players, ie friendly, neutral, KOS, etc)

Until loftar and/or jorb are capable of adding in this level of mods and addins to the client so that nobody needs to know Java to customize things, we've got what we've got. They do this because players WANT to be able to make the game work the way they want it.
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Re: Why Haven & Hearth isn't popular?

Postby sMartins » Tue Oct 03, 2017 3:55 am

MagicManICT wrote: .....

Yeah but the problems really starts when the disparity is too big. When the mod become mandatory ... when that happen you are completly destroying the game design.
See alarms, hiding trees, objects, auto aggro, auto log out, etc.. etc...
If tomorrow a little genius kid comes out with a client that makes everything by itself ... what you do? you use that and don't even play the game anymore?
just a paradox to explain the thing ...
I mean, devs work to hide the code to make the game immersive ... and what you do? you bring back the math behind it .... that means ruining the game, the fun.
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Re: Why Haven & Hearth isn't popular?

Postby blank » Tue Oct 03, 2017 6:03 pm

quick answe..

put this game on steam and it will EXPLODE.

i have LOTS of friends who would jump on this game in a heart beat. I think the biggest problem is that people just dont know about this game.
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Re: Why Haven & Hearth isn't popular?

Postby Granger » Tue Oct 03, 2017 6:44 pm

blank wrote:i have LOTS of friends who would jump on this game in a heart beat. I think the biggest problem is that people just dont know about this game.

Why don't you simply tell your friends about the game then?
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Re: Why Haven & Hearth isn't popular?

Postby TheOriginalFive » Wed Oct 04, 2017 2:34 am

I have seriously considered remaking one of the semi-famous starter towns from an old web game in Haven, as part of a publicity stunt to promote this game.
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Re: Why Haven & Hearth isn't popular?

Postby Robben_DuMarsch » Wed Oct 04, 2017 2:56 am

TheOriginalFive wrote:I have seriously considered remaking one of the semi-famous starter towns from an old web game in Haven, as part of a publicity stunt to promote this game.


I might be inclined to play in it.
I just don't have time to run a village anymore, with my own law firm and 35 clients.
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Re: Why Haven & Hearth isn't popular?

Postby TheOriginalFive » Wed Oct 04, 2017 4:30 am

I'll let you know when I get around to setting up said city.
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Re: Why Haven & Hearth isn't popular?

Postby maze » Wed Oct 04, 2017 4:53 am

blank wrote:quick answe..

put this game on steam and it will EXPLODE.

i have LOTS of friends who would jump on this game in a heart beat. I think the biggest problem is that people just dont know about this game.


it would explode. and then it would be done and we'll likely sit at around 300-500 a month again.

The majority of the MMO community knows about this game and would likely rip it apart in the steam market.
That's why I say hold off until the game has more branchs to life.

+ on steam a world reset would be deadly and likely end the games life back to what we have now.
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