MagicManICT wrote:How many of you CHOOSE to run only one client? Great. Not against the rules. Don't belly ache about the people that power game. Just because they min max all their characters and run multiple clients to maximize efficiency doesn't make them basement trolls, just industrious people that have (maybe a bit too much?) zeal for their hobbies.
I feel like you're just arguing semantics. To quote Shakespear "What's in a name? That which we call a NEET. By any other name would smell as stink."
Also, people are going to bellyache about those people because they're forced to share the same gamespace as them. It's basically like cheating. If you do it in a singleplayer game, no one gives a shit. If you do it in a multiplayer game people get mad. Telling people that don't enjoy being forced to share a gamespace with someone running a botnet to get over it, because it's not against rules isn't helpful. I'm genuinely unsure as to how to explain why such an unempathetic tone-deaf response is a bad idea.
MagicManICT wrote:How many of you CHOOSE not to run bots and scripts? Great, no rules violations there for those that do use them. Unless someone has a foolproof method for combating them that is both cheap and efficient, I don't see the rules on this changing. (Think you have such a method? Great. Code it up and market it. I'm sure the software development world will beat a path to your door. You might not make Facebook billions, but I see a lot of checks with many zeros after the one in your future. Maybe you'll contribute such tech to your favorite indie game for free.)
Asking for a fool-proof method is an unrealistically high standard that demonstrates massive ignorance of the basics of SaaS cyber-security. Nothing is full proof, but there are plenty of "good enough" methods that are employed by basically every single tech company in the world (even the non-gaming ones) that make botting cost prohibitive enough where it's not worth the effort especially when there isn't any financial benefit from doing so. HnH isn't WoW where a multimillion dollar gold farming market exists that makes it worth the effort to circumvent basic protection tools. Some basic IP verification, some flat bans on addresses coming from AWS, and if you're feeling REAAALY spicy some hardware verification. That's enough to deal with the majority of script kiddies playing this game, and a hard ban hammer will take care of like the couple of people who would bother circumventing it. Heck, I'm pretty sure most here would stop doing if it wasn't tacitly encouraged.
This whole: "We don't want to be in a constant fight with people bypassing our security features" attitude just sounds like an excuse to avoid dealing with an already existing problem by making up an unsolvable future problem that hasn't materialized yet. You might as well drive with your eyes closed and without seatbelt because there's no full proof way to not die if some rando decides to swerve into you.