Dawidio123 wrote:Robben_DuMarsch wrote:You guys got a participation reward for showing up before everyone burnt out from losing fights, catapults, gears, and getting KO'd, so it isn't a loss?
Good to know. It's possible to have fun and still lose, these aren't mutually exclusive concepts. I'd argue it's a lot easier to win a siege if you stop running away from your siege engines.
But if that's a win for you, please keep coming back. We'll have tons of win-wins.
What KOs and what gear? The few KOs on our side came back the same day and got their gear replaced with a better one while you had your people running out in beast rings lmao.
And I really hope next time you don't get bailed out of the shitty situation you guys are creating by other groups that you had to beg to come rescue you.
We literally had stockpiles of hundreds of steel in reserve so we could replace gear, and we didn't even need to use any of it because we kept regearing on your loot.
For the average viewer who may not know this situation first hand:
1) This is a faction of NEET degenerates rallied around Snugglesnail who have spent years bragging about being no-life siege boogiemen who don't give up because they have no shortage of time.
2) They want you to believe they were getting KOs, having fun, and this was great content.
3) There is the indisputable fact that they left, gave up, never came back, all quit the game, and moreover let our alliance conquer the world's thingwalls.
You only need to ask yourself: Why did they all give up, quit the game, and fail to siege us, if this was so much fun, and not a drain on their time or resources? The answer, of course, is that it wasn't. They lost, and want to save face by spinning a loss as some sort of "eh we won anyway."