Content deny strategy

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Re: Content deny strategy

Postby SnuggleSnail » Thu Feb 05, 2026 9:49 pm

The problem with the game is that you're hyperfixating on a coat of paint when every aspect of the game surrounding it is broken. If you were good at this you would not be concerned with the aesthetic when these are the mechanics surrounding it

SnuggleSnail wrote:lmao look at this shit https://discord.com/channels/1194708350 ... 9146801182
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Re: Content deny strategy

Postby Robben_DuMarsch » Thu Feb 05, 2026 10:21 pm

SnuggleSnail wrote:The problem with the game is that you're hyperfixated on a coat of paint when every aspect of the game surrounding it is broken. Maybe fix PVP before asking for more ideas on how to further break the PVP adjacent coat of paint that is realms


To be entirely fair to Jorb, he's not the one hyper-fixating here. Realms haven't been the subject of very much development focus in recent years, and he's considering changes. Your suggestion is that realms are bad and pointless because they are unfun and PVP is broken. That's not really a suggestion. Also regardless of whether it's true, there have been plenty of realm fights this world between our alliance and yours (although you've allegedly quit) so it's not a completely failed feature.

Further, the last time they tried to overhaul PvP/combat I heard you were a primary force behind rolling it back, because you complained it was too ping reliant, in part because the island you live on is very far from the servers.

I, for one, would be completely behind either a combat overhaul, PVP overhaul, and realm additions. I've made a small contribution here: viewtopic.php?f=48&t=80287

As a general proposition, I tend to agree that the act of PVP in Haven is pretty unfun, but the mere threat of it is sufficient to drive a lot of activity. If the devs are interested in trying to make PVP more fun, I can only imagine the technical nightmare. But there are games that have skill based PVP in an isometric perspective in an open sandbox world without substantial issues with ping, see Albion Online.

I really question if combat is core enough to Haven's experience to justify recreating combat from the ground up, however. There are probably smaller changes that could completely turn the entire meta and experience on its head that might improve it substantially. The really juicy ones are probably going to make a bunch of people who have an interest in maintaining status quo very angry.
Last edited by Robben_DuMarsch on Thu Feb 05, 2026 10:28 pm, edited 1 time in total.
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Re: Content deny strategy

Postby Audiosmurf » Thu Feb 05, 2026 10:27 pm

Snail blatantly and fundamentally misunderstanding what Haven is will never cease to amaze
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Re: Content deny strategy

Postby SnuggleSnail » Thu Feb 05, 2026 10:33 pm

Na, my suggestion is that the game would be good if he didn't keep hyperfixating on aesthetics while ignoring it for years when he breaks stuff. Realms are just the tbh pretty low priority example.

This game could be made x10 better by literally just removing bloat, and maybe having a vision for the game. You know they reintroduced infinite spiraling this world and I bet they don't even know how
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Re: Content deny strategy

Postby Robben_DuMarsch » Thu Feb 05, 2026 10:38 pm

That's so brave and specific of a suggestion.
Remove "bloat" (non-specific things you don't like), and have a vision.

Are you running for President?

You've referenced having a vision in the past.
I believe you've specifically bemoaned that Jorb doesn't have a specific way he "wants us to play," no?
I think that's antithetical to the sandbox experience if there's a defined and optimal way to play.
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Re: Content deny strategy

Postby SnuggleSnail » Thu Feb 05, 2026 10:47 pm

I'm on my hater arc I'm not going to do his job for him, but honestly the things that need to be fixed are so blatant it's hard to not be unintentionally constructive

SnuggleSnail wrote:lmao look at this shit https://discord.com/channels/1194708350 ... 9146801182


100% you're just sucking his dick, though. If there's one thing haven players can agree on it's that it's full of egregiously broken dogshit that could be fixed trivially
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Re: Content deny strategy

Postby Robben_DuMarsch » Thu Feb 05, 2026 10:54 pm

Bruh I spend like 80% of my time on the forum shit posting. I could care less what Jorb thinks of me. Sometimes I even try to troll him but he's very unfun and doesn't take the bait.

But at least I have fun shit posting. I'm not sure at all what you are doing here... You aren't being productive, you don't seem to be having fun, and you aren't really even engaging in any meaningful way other than to vaguely call things bad. But without enough specificity that it can really be constructive.

Do you need like a squishy toy for your desk to get the rage out, bro?
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Re: Content deny strategy

Postby SnuggleSnail » Thu Feb 05, 2026 11:02 pm

:roll:
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Re: Content deny strategy

Postby Robben_DuMarsch » Thu Feb 05, 2026 11:03 pm

Samesies
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Re: Content deny strategy

Postby FaithfulToadd » Fri Feb 06, 2026 2:48 am

Robben_DuMarsch wrote:I, for one, would be completely behind either a combat overhaul, PVP overhaul, and realm additions. I've made a small contribution here: viewtopic.php?f=48&t=80287

I was just on my way to promote this specific thread. For what it's worth, I would actually really like some version of the idea proposed here, although my reply in that thread probably reads more like mixed feelings. Which I also had, at the time.

That said, as a newbie to PvP, I would first have to have some reassurance that combat was more based on player skill and less based on artificial stats, before actively participating in any form of KOTH style 'tribe' system.
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