Direkled wrote:Jorb please change the bear model to a carebear for April Fools'.
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
APXEOLOG wrote:Well, i think devs make a common mistake. It is known fact, that people tend to complain about stuff they don't like, rather then talk about how everything is good right now. This forum is full of questionable feedback posts, a lot of noobs crying about how hard this game is etc, while they only the minority of the players. Also devs are not big fans of balance calculations and most of the time their nerfes just completely remove certain game mechanic from the game (archery and combat fixes are the most recent examples of it). This leads to consecutive nerfs of different game aspects during the last worlds.
One can say that making the game more casual is better, because more people will play it. This is seems reasonable, but practically we have exactly the same online that we got in the last legacy worlds.
Right now you still can have combat-related fun, but you need much more (absurd) time investment to reach the legacy level.
boreial wrote:Separate the two and you can do balance without ruining the other side of the coin.
+1
jorb wrote:The red-handed debuff is intended to nerf crimes of opportunity. Before it, it used to be the case that any nub with only a claim could be robbed blind by some dork on the other side of the world out on a stroll, happening across his base, who would then just teleport home and instantly put three hours worth of walking between the nub and any attempt at justice. I think that was a fairly bullshit use of teleporation mechanics, and I don't miss it. Sure, it was very comfortable for the thief.
Users browsing this forum: Claude [Bot], Fostik and 51 guests