Jalpha wrote:From another angle, doesn't having your things stolen draw a new player into one of the largest elements of gameplay?
I mean I can understand people ragequitting after having their character killed and all their stuff broken, but losing a crate of semi-valuables doesn't seem to me like something a player would be unable to recover from. It should also motivate a player to engage in more of the social aspects of the game as well, although it does seem a lot of newer players are unaware of the forums existence or are reluctant to use them.
During W9, I accidentally mined a tunnel between 2 villages. Guess what, one of them had open mine and second one fastly found that I made such a thing. In a matter of an hour, everything was stolen from the 1st village of any valuable. The thief didn't even go punished, as he managed to repel nidbanes. But what I heard from, he was close to dying.
So my conclusion is, that thief, if happens, it's on the bigger scale. No one steals from noobs if they can have the same stuff x2 better without thief.
Often during world I saw entire places thief'd, not just only one box.