Is the game dying already due to group/faction murder hobos?

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Re: Is the game dying already due to group/faction murder ho

Postby gravesmerch » Tue Dec 10, 2024 7:33 pm

boshaw wrote:
gravesmerch wrote:All I know is I mined most my cave systems up to level 4, and have yet to discover Iron

back in the day you could find at lvl 1, devs keep pushing further and further, good luck with that mentality, maybe it pays of financially, since the world works the way it works

I dont feel like going against the RNG destiny, it's been a struggle since W9 but it keeps getting worse and worse

Don't worry buddy, once RNG blesses you with chalco for some iron you'll then have to pray to find iron orche just so you can make forges for wrought, and then once you do that you'll need bloodstone just to be able to make steel crucibles.

lol I suspected something like that, been hearing a lot about Iron Ochre this world

unless some kind of Hermit Server makes big groups not worthy forming, theres no solution in sight
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Re: Is the game dying already due to group/faction murder ho

Postby pagsiu » Tue Dec 10, 2024 7:45 pm

gravesmerch wrote:
boshaw wrote:
gravesmerch wrote:All I know is I mined most my cave systems up to level 4, and have yet to discover Iron

back in the day you could find at lvl 1, devs keep pushing further and further, good luck with that mentality, maybe it pays of financially, since the world works the way it works

I dont feel like going against the RNG destiny, it's been a struggle since W9 but it keeps getting worse and worse

Don't worry buddy, once RNG blesses you with chalco for some iron you'll then have to pray to find iron orche just so you can make forges for wrought, and then once you do that you'll need bloodstone just to be able to make steel crucibles.

lol I suspected something like that, been hearing a lot about Iron Ochre this world

unless some kind of Hermit Server makes big groups not worthy forming, theres no solution in sight

If you directed that posting/complaining energy into finding iron in game, you'd be running in a full plate set in no time. It's always fun to watch people blame everything from rng to devs but not their own lack of competency/patience.
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Re: Is the game dying already due to group/faction murder ho

Postby Reiber » Tue Dec 10, 2024 9:39 pm

Delamore wrote:
The_Lich_King wrote:I beat a Badger dungeon with 30 MC (50 with gear bonus) and a Q45 Flint Knife on week 1 of this world. I have done a Foxhole with 20 MC before but i get what you mean. Late game content is going to be inaccessible to those without deep experience and knowledge of the games mechanics

So what you're saying is you found a badger dungeon without any of the hard room type?


there are no hard badger dungeon rooms.
the small dungeons dont work like the large ones, and badger rooms are often so big, opening the door dosnt aggro anything,
so you can just 1v1 all badgers in there.

even if , you end up with like 5 badgers stuck on the door. door cheese is easy. and i am confident, a lot (not all ofcourse ) spuces will figure out how to use a door to their advantage.
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Re: Is the game dying already due to group/faction murder ho

Postby Reiber » Tue Dec 10, 2024 9:42 pm

gravesmerch wrote:
boshaw wrote:
gravesmerch wrote:All I know is I mined most my cave systems up to level 4, and have yet to discover Iron

back in the day you could find at lvl 1, devs keep pushing further and further, good luck with that mentality, maybe it pays of financially, since the world works the way it works

I dont feel like going against the RNG destiny, it's been a struggle since W9 but it keeps getting worse and worse

Don't worry buddy, once RNG blesses you with chalco for some iron you'll then have to pray to find iron orche just so you can make forges for wrought, and then once you do that you'll need bloodstone just to be able to make steel crucibles.

lol I suspected something like that, been hearing a lot about Iron Ochre this world

unless some kind of Hermit Server makes big groups not worthy forming, theres no solution in sight



you could. you know , do some local trade, you know, the thing people claim you cant do without teleporting, and central markets taking 40% taxes. etc.


by this point there probbably is iron ochre in the trashtable, and you can just dig or fish for it,
smh.
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Re: Is the game dying already due to group/faction murder ho

Postby The_Lich_King » Tue Dec 10, 2024 10:14 pm

Reiber wrote:
Delamore wrote:
The_Lich_King wrote:I beat a Badger dungeon with 30 MC (50 with gear bonus) and a Q45 Flint Knife on week 1 of this world. I have done a Foxhole with 20 MC before but i get what you mean. Late game content is going to be inaccessible to those without deep experience and knowledge of the games mechanics

So what you're saying is you found a badger dungeon without any of the hard room type?


there are no hard badger dungeon rooms.
the small dungeons dont work like the large ones, and badger rooms are often so big, opening the door dosnt aggro anything,
so you can just 1v1 all badgers in there.

even if , you end up with like 5 badgers stuck on the door. door cheese is easy. and i am confident, a lot (not all ofcourse ) spuces will figure out how to use a door to their advantage.


I was 1v1ing them at the Entrance of the dungeon and never experienced a single group aggro. Literally I would wait at the entrance and wait for the RNG to bring stragglers close enough for safe agro.
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Re: Is the game dying already due to group/faction murder ho

Postby The_Lich_King » Tue Dec 10, 2024 10:17 pm

Delamore wrote:
The_Lich_King wrote:I beat a Badger dungeon with 30 MC (50 with gear bonus) and a Q45 Flint Knife on week 1 of this world. I have done a Foxhole with 20 MC before but i get what you mean. Late game content is going to be inaccessible to those without deep experience and knowledge of the games mechanics

So what you're saying is you found a badger dungeon without any of the hard room type?


Bruh what hard rooms, you can kite them with 3 speed run speed. Kite it out, use entrance cheese and be patient enough for them to straggle away from the herd and you can literally solo a badger dungeon with a flint Knife and token MC.
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Is the game dying already due to group/faction murder ho

Postby Apocoreo » Wed Dec 11, 2024 3:56 am

Are people arguing about the difficulty of badger dungeons? :lol:

Argue about how cliffs in bat dungeons can fuck your character forever with no hope of hearthing
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Re: Is the game dying already due to group/faction murder ho

Postby The_Lich_King » Wed Dec 11, 2024 5:12 am

Apocoreo wrote:Are people arguing about the difficulty of badger dungeons? :lol:

Argue about how cliffs in bat dungeons can fuck your character forever with no hope of hearthing


real
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: Is the game dying already due to group/faction murder ho

Postby matheuswm » Wed Dec 11, 2024 9:44 am

[quote="pagsiu"]

man playing since world 2 just tells people have no patience to learn the game, you have no idea what newbies are going through to figure stuff out even with the wiki by their side and a lot of us helping them out on discord

your horse is so high imma call it snoop dogg
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Re: Is the game dying already due to group/faction murder ho

Postby Delamore » Wed Dec 11, 2024 10:39 am

Reiber wrote:
Delamore wrote:
The_Lich_King wrote:I beat a Badger dungeon with 30 MC (50 with gear bonus) and a Q45 Flint Knife on week 1 of this world. I have done a Foxhole with 20 MC before but i get what you mean. Late game content is going to be inaccessible to those without deep experience and knowledge of the games mechanics

So what you're saying is you found a badger dungeon without any of the hard room type?


there are no hard badger dungeon rooms.
the small dungeons dont work like the large ones, and badger rooms are often so big, opening the door dosnt aggro anything,
so you can just 1v1 all badgers in there.

even if , you end up with like 5 badgers stuck on the door. door cheese is easy. and i am confident, a lot (not all ofcourse ) spuces will figure out how to use a door to their advantage.

I'm an idiot who misread as beaver, which was basically luck if it's possible solo or not
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