Content deny strategy

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Re: Content deny strategy

Postby SnuggleSnail » Tue Feb 10, 2026 10:37 am

Okay, and what would the difference be if I bought an account, or my village gave me food/curios, or if I just accepted having low stats?

That's how literally 90% of faction fighters for the entirety of the game have played. Casual fighters aren't the exception, they're the norm.

Retarded hermits/bad fighters won't shut the fuck up about stats because it's a convenient excuse for their failure, and it's annoying. If you're casual your biggest hurdle for being a fighter is that when there is a fight you can't get there easily without being autistic anymore. (and also that there are no fights because you can't get there easily anymore lol)
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Postby FaithfulToadd » Tue Feb 10, 2026 10:52 am

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:27 am, edited 1 time in total.
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au revoir

Postby FaithfulToadd » Tue Feb 10, 2026 11:03 am

au revoir
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Re: Content deny strategy

Postby MightySheep » Tue Feb 10, 2026 11:07 am

FaithfulToadd wrote:
MightySheep wrote:Haven is just a very casual game. There is not a high level of tryhard from anybody.

That is a bald-faced lie, sir.

Trust me. It really isnt. The level of tryhard of most games in this genre is off the scale compared to Haven. I honestly cant think of a similar game to this which is less tryhard than haven. Even wurm pvp server which has like 30 people is doing like dedicated month long raids while we cant even get anybody to stay awake for 1 night. I dont engage with any of the end game stat grinds and Ive never "practiced" combat since long ago. You just dont need to. If nobody else is sweating why would you sweat. You see maybe like 1 or 2 guys going tryhard and in fight Im like "oh shit hes over twice my agi" but it doesnt really change anything, he still goes down with 1 misclick. Ive said it before but if 1 rust clan played haven with the same level of autism they apply to rust, they would probably be the strongest village.

Also why do you keep saying "get on topic" this thread is about some random shit that lost its meaning by page 2. I dont even know what the topic is anymore.

FaithfulToadd wrote:Any nub who has successfully killed a boar with melee knows that stats and gear matter

are you talking about 1v1? because pvp is almost never 1v1 and there is nothing easier in this game than escaping 1v1, I would even go as far as to say in 1v1 its not possible to ko a guy who doesnt want to fight (and knows the basics) with a basic gear set that u could buy from my market stall for like half a token

Probably the main reason I like haven and dont burn out on it is because its so casual. This world I have literally never crafted a curiosity except maybe feather trinkets in the 1st week. Thats not an exaggeration and its not because other people craft for me. You just dont need to sweat curiosities you can throw in any old crap and its fine. Same for eating, at some point I always just give up when it starts to feel boring.
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Re: Content deny strategy

Postby whateverisfine » Tue Feb 10, 2026 11:30 am

FaithfulToadd wrote: it'd be nice if PvPers with a high time-investment still broke a sweat every now and then, and even died occasionally to a more clever, skilled, or lucky player.



This is easy to do. Biggest pvp group wouldnt respect any hermit or any group that isnt the one currently fighting them and would fall for any cave trap, shallow water trap, building trap, dungeon, etc.. But i doubt someone even attempted to. Felix, by exaxmple, the most well known pvper regarding for his skills is literally doing extremely risky moves to ko some spruce and loses almost all hp every single fight, and he doesnt even have decent stats, tell me how this doesn't counter everything about this stat gear bs. only reason he didnt went down here was cause of skill issue from our side.

https://cdn.discordapp.com/attachments/ ... 7544f597e&

FaithfulToadd wrote:
As far as this discussion goes, I'm not primarily concerned with whether the 'losers' continue to lose, or not. The reason I said anything was to show my support for running at least 1 world where fights are more even, and therefore more based on player skill / knowledge of the combat system rather than based on your village's logistics and industry (whether we're discussing stats or weapon/armor/tool quality). The important thing is that a newbie be able to learn the game in a straight-forward manner, without ruining the game for themselves by risking everything in a real combat scenario. That would help a lot with player retention, I think.



This is indeed a niche and very punishing game for new players. But i believe if one really gets into it, he will proceed to git gud, how difficult would be to read a few threads about basic claim protection and combat guide? When you tell about more based on player skill, this already happens, and pvpers already have more knowledge/skill than you, it would just increase the gap. You can defend yourself and escape ganks against stronger opponents if you learn combat, isnt that enough? Theres like 2 groups in this game who possess a threat, basically you can fight anyone else and win with a moderate investment of time.

FaithfulToadd wrote:The quote from Archi is simply a very effective illustration of what happens to those without insider knowledge of the game, i.e. 'spruce caps' that haven't had a chance to practice in a real scenario, who therefore will not be expressing their natural skill. They die for stupid reasons, stupidly; at the whim of a stranger on the internet deciding they would like to abuse that player's time, no less. I would prefer a system that respects players high quality attention spent learning the game, rather than a system that demands those players play for a high quantity of hours on pain of falling behind and becoming totally irrelevant to PvP after 2 weeks.


theres something called valhalla where you can practice and understand the game pvp system. imagine you are a boxer that can sparr infinite amount of time without getting tired or brain damage, exhaustion etc. A perfect scenario to learn. Positive feedback. You want a game that you can spend much less time to someone and still put up a fight against the best? go play poker or some magic the gathering, yugioh, whatever. as i said you can fight almost everyone, isnt that enough for someone that just started learning?

now after seeing some video of a better skilled opponent against some more stated, good fighters, and a bunch of spruces, tell me your understanding of all of this.


viewtopic.php?f=42&t=72160 <--- combat guide, then go valhalla learn.


you claimed that in "every instance it boils down to stats being higher" then transitioned that stat matter now you show you have zero experience.. i swear to god, you see jorb wake up from coma and decide to keep the flow of hermits talking nosense while this other guy say hes the biggest fan. if you care about pvp, learn it first then make suggestions, if no, just dont pvp, map is big enough to go to remote areas and have a PvE experience. W16 is there aswell.
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Re: Content deny strategy

Postby AliExpressMerchant » Tue Feb 10, 2026 11:37 am

It's funny big boys there shit on hermits and small/medium sized villages not wanting pvp, meanwhile even if they wanted to do pvp they are fucked because after one discord ping they gotta get outnumbered by all this sweaty temu soldiers

skill, stats, gear, etc. doesn't matter at all in such case

Wonder why there are always two groups fighting each other with boring ass zerg fiesta instead of many small scale fights..
Wonder why out of all 5 PvP groups 3 are in the same team and 2 of them are not playing

Nightdawg wrote:Felix's entire group never used this
Mightysheep/Jay's entire group never used this
Snail's/Ziggy's entire group never used this
Ozzy/Berthedin's entire group never used this
Trollex's entire group never used this

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Re: Content deny strategy

Postby springyb » Tue Feb 10, 2026 11:44 am

For those following along at home trying to read through this and "learn PvP" let me clarify there are two versions of this game. There is the heavily modded custom client version of Haven where you're playing a hyper competitive squad based quest to beat/help Trollex or you're playing the game the devs are actually making and to be honest both are really fun you just have to be aware of which version you downloaded

If you downloaded the base version, ignore everything here and just attack your neighbor and see what happens. It's fun.
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Re: Content deny strategy

Postby SnuggleSnail » Tue Feb 10, 2026 11:47 am

nobody gives a fuck if hermits don't want to PVP, but it's annoying to hear the same baseless argument that doesn't hold up to a crumb of scrutiny for 10 years straight
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Re: Content deny strategy

Postby SnuggleSnail » Tue Feb 10, 2026 11:50 am

springyb wrote:competitive squad based quest to beat/help Trollex


Trollex hasn't even played in a PVP group since world 13, which may as well mean world 12 since world 13 wasn't real.

You hermit retards will literally latch onto any piece of info that you hear from 1 unvetted person 1 time and treat it like gospel in arguments against people directly involved with the thing ur arguing about
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au revoir

Postby FaithfulToadd » Tue Feb 10, 2026 11:59 am

au revoir
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