SnuggleSnail wrote:ur so out of touch with the pvp culture of this game
My village mate and I left our base because of its proximity to that dastardly PvP village. While leaving we had to sneak past their base and it was very, very exciting. Anyways, we snuck past and it was awesome. Down the shore a ways, we spotted a naked afk at the end of a river. Then another. Then another. Then another. But wait! We could have used deep ocean to not be seen! But wait! We were told only noobs travel in deep ocean because you need to be able to get to shore to pretend to run from the PvPer! Turns out they were multiboxing custom clients with the alarm sound turned on for a player entering map. They had used custom clients and multiple accounts to create radar, essentially. Then, despite maybe a ten minute lead, using their much faster boat, they caught up to us. I was a few minutes ahead. They killed my friend, then, seeing we were in rowboats, assumed our course (only one viable high seas crossing in that direction) and found me and our new base. They threw all of our loot in the ocean and came back every night for a few days to break the new claim. All of this was only possible because they were multiboxing custom clients. None of the information they acted on was "earned."
You're the one who is divorced from pvp culture, at least from the perspective of the normal player. To you, custom clienting/multiboxing is just how it goes. To me, that is fucking cheating. Now they lost 2 subs to preserve 1 sub. IE they lost money by allowing people to openly cheat. Believe me, its not strictly custom client i'm whining about here, but the multiboxing customs to create an alarm system over the entire continent's river exits. That's 1. insanely high effort, and 2. giving them what amounts to map/wall hacks in other PvP games. That is the dogshit you defend. I thought it was all low effort and casual? Lemme tell you, if low effort is running two dozen clients to create a networks of afk bot spies, i'm fucking zero effort.