TeckXKnight wrote:Q20 bone arrows and a Q10 bow have been sufficient to kill a deer with a single shot several times now.
What about perc x mm? Bone q depends on survival right?
TeckXKnight wrote:Q20 bone arrows and a Q10 bow have been sufficient to kill a deer with a single shot several times now.
jorb wrote:simimi wrote:I remember old videos games, likes first Marios or whatever, there was no saves, when you made an error you had to go it all again.
And that was this that made it addictive, the sens of achivement when you could go a little further before dying.
You and me both.
This philosophy of game design was a cultural carryover from the old arcade days, where the creator had strong incentives to kill you (and make you replay the whole thing) in order to make you throw another five cents down the game's insatiable maw. Who doesn't remember classics such as Shadow Warriors/Ninja Gaiden or Rygar?
Made for pretty good games.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
TeckXKnight wrote:Q20 bone arrows and a Q10 bow have been sufficient to kill a deer with a single shot several times now.
jorb wrote:I shall only confirm that they are indeed in the game, and leave it at that.
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