maze wrote:Mazel
I am Mazel is every game
A-Mazel-ing
maze wrote:Mazel
I am Mazel is every game
_Gunnar wrote:It seems a little odd that you're saying that what would bring you back to haven is the reimplementation of another game inside it...
DaniAngione wrote:I had hopes this would be my oh-so-dreamed spiritual successor to Ultima Online.
Xcom wrote:Most good things last only a short time
venatorvenator wrote:DaniAngione wrote:I had hopes this would be my oh-so-dreamed spiritual successor to Ultima Online.
Yeah that was somewhat on my mind too.
overtyped wrote:venatorvenator wrote:DaniAngione wrote:I had hopes this would be my oh-so-dreamed spiritual successor to Ultima Online.
Yeah that was somewhat on my mind too.
Games thrive on playing together as a community, even if you aren't grouped, it's nice to see other players going around doing what you are doing.
It's different with haven though. If you are in a village, you might see someone, but if you are a hermit, you may not see a soul, even after weeks.
I think if the world was smaller, It would have that ultima feel, now that it's safe to leave the gate open.
Maybe size of the world based on the average amount of people playing.
Xcom wrote:Most good things last only a short time
Xcom wrote:Most good things last only a short time
abt79 wrote:Onep wrote:That game is rather excessively grindy IMO.
Hahaha
Do you even know what forum you're on?
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
warrri wrote:Albion? Isnt that heavily p2w? :p