About the nature of the game

General discussion and socializing.

Re: About the nature of the game

Postby GenghisKhan44 » Sat Mar 05, 2016 9:15 pm

NaoWhut wrote:Why do i kill people? Well... sit right
there son and let me tell you about
the way the world works.

*snip*

Sick? Nah. Every socialist, tyrant, and about half of all religious people in the world are right there with you.
Evil can make you go mad - other people's evil, first. Then you take out your sword and slaughter em and say to yourself, "Oh my God. What have I done?". But then it becomes easier, and easier, to do evil. And either you end up justifying yourself, madly doing evil because you've gone morally blind (or your own will or not), or you despair of ever reaching sanity - moral or otherwise - again. And then you become the evil you were trying to destroy.

Wanting a clean world is not evil. But the one thing every such practical attempt at sanitising the whole world resulted in was tyranny. Much as you may (or may not) hate the Christian kings, the Moslem caliphs, the Communist and autocratic dictators, so you become like them when you "clean" the world like them.

[/heavypoliticophilosophicalrant]
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.

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Re: About the nature of the game

Postby The_Lich_King » Sat Mar 05, 2016 9:26 pm

i kill people because of a need to dominate. I want to own the land and everything in it and i want its inhabitants to never come across me and my land but if i am playing peacefully then i am never defending and dominating the lands of my kingdom..... and simply knocking them down wouldn't work cause they would just get back up, call some friends and swear revenge until the day they finally kill me.


Basically i am super territorial XD
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: About the nature of the game

Postby dageir » Sat Mar 05, 2016 9:37 pm

The_Lich_King wrote:i kill people because of a need to dominate. I want to own the land and everything in it and i want its inhabitants to never come across me and my land but if i am playing peacefully then i am never defending and dominating the lands of my kingdom..... and simply knocking them down wouldn't work cause they would just get back up, call some friends and swear revenge until the day they finally kill me.


Basically i am super territorial XD


This is sound thinking. What is not sound thinking is knocking out obvious noobs and losing players.
In my opinion the health/economy of the game comes before my urge to kill random people.
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Re: About the nature of the game

Postby VDZ » Sat Mar 05, 2016 9:42 pm

The big difference between raiding in H&H and banditry in history is that the victims of banditry are generally members of an organized society. When a bandit commits a crime against a member of a society, that society, which is much more powerful than the gang of bandits, will attempt to hunt down the bandit and bring them to justice.

In Haven, the victims are members of small isolated villages, if even that. The gangs of raiders are much more powerful than the group the victims belong to. More importantly, when somebody that is not part of your society is killed, you have no reason to care. You were likely not interacting with the victim, and if you were the interaction would be minimal (and generally uninterrupted by the event - death does not stop trade unless the player stops playing entirely and there are no other players in the village). It does not provide an immediate threat to people not close to the victim, so they take no action to weed out the raiders. The practical result of this is that raiders can get away with their crimes. They're more powerful than any group that is willing to take action to stop them.
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Re: About the nature of the game

Postby pedorlee » Sat Mar 05, 2016 9:47 pm

GenghisKhan44 wrote:
NaoWhut wrote:Why do i kill people? Well... sit right
there son and let me tell you about
the way the world works.

*snip*

Sick? Nah. Every socialist, tyrant, and about half of all religious people in the world are right there with you.
Evil can make you go mad - other people's evil, first. Then you take out your sword and slaughter em and say to yourself, "Oh my God. What have I done?". But then it becomes easier, and easier, to do evil. And either you end up justifying yourself, madly doing evil because you've gone morally blind (or your own will or not), or you despair of ever reaching sanity - moral or otherwise - again. And then you become the evil you were trying to destroy.

Wanting a clean world is not evil. But the one thing every such practical attempt at sanitising the whole world resulted in was tyranny. Much as you may (or may not) hate the Christian kings, the Moslem caliphs, the Communist and autocratic dictators, so you become like them when you "clean" the world like them.

[/heavypoliticophilosophicalrant]


Heavy politic philosophical what?
You talk like the average drunk man you can find in any bar of Spain. Socialism lol
Go vote Trump.
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Re: About the nature of the game

Postby dageir » Sat Mar 05, 2016 9:52 pm

"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee."

Anyone who has lived long enough know this is the truth.
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Re: About the nature of the game

Postby Zeler » Sat Mar 05, 2016 9:58 pm

Image i kill cuz its cool Image
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Re: About the nature of the game

Postby The_Lich_King » Sat Mar 05, 2016 10:35 pm

Zeler wrote:Image i kill cuz its cool Image


what an amazing deep philisophical and alos justified reason to kill :lol:
Ysh wrote: I think you are jordancoles. You saying this for throwing off of track to make me thinking I am jordancoles.


Onep wrote: If I had to choose between drowning you and savoring every moment as your face desperately gasps for air beneath the brine or saving the planet, I'd choose you everytime.
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Re: About the nature of the game

Postby GenghisKhan44 » Sun Mar 06, 2016 1:41 am

pedorlee wrote:
Heavy politic philosophical what?
You talk like the average drunk man you can find in any bar of Spain. Socialism lol
Go vote Trump.


Fuck him, he's like the raiding trolls in this game.
"...the dungeon and shackles are already at my threshold to show me here and now my eternal disgrace. Only you can work the miracle to make life possible for a soul so imperiled by doubt, O Atoner for all, exalted beyond saying." - St. Gregory of Narek, Book of Lamentations, Prayer 1.

You are much loved! Love in return!
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Re: About the nature of the game

Postby CloudJhi » Sun Mar 06, 2016 2:02 am

There is a certain joy to be had in mowing down your enemies, flattening their villages, and salting their lands.

Not much fun to be had when they have nothing of value to lose, hence why I try to play nice with sprucecaps.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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