azrid wrote: I think it should be made so hard that Hermits can only dream about that sweet shiny steel bar. Hard to craft things that you really want should push you into trading rather than to change the game to fit your specific play style.
In all worlds prior to the new release that was possible and I traded regularly for items I don't have the time or flexibility to make myself but trading now is a dangerous business, lol.
For example; I added up the points I needed to trade at LG's, it came to over 400 pts, the market is a fair distance from where I am which means either travel on foot/horse for my goods or use the road systems where applicable, both of which could leave me open to attack and theft of my belongings, lets say for arguments sake I want to use game tokens, so that's four of them using my hard earned dollar that I am opening myself up for losing on the way ... you have to be some kind of stupid to take that risk, imo. So, I could trade in lower quantities, it's still a risk and then involves more trips, more risk.
Why should only those that have more time, or less caution, have the game fit their playstyle and not those with less time or more caution?
There are many different playstyles, the game should try it's best to cater to all ... imho.