shadyg0d wrote:Honestly why immediately make this assumption unless you are just hoping to find something bad? Why would you automatically assume a company charging subscriptions for an online FPS has no security in place for this? Do you assume that about every single online FPS you discover?
Or perhaps I asked simply because I wanted to know?
If it's as Robben says and all attacks have a travel time, then that certainly explains it for Darkfall, but yes, I would also be curious how an FPS does it, where attacks are indeed pretty much instantaneous.