Ysh wrote:I think there is difference between then and now though even with current new player. Back then, player in general was less experience. Also, there is large number of player who are dying for this survival MMO game. It is like this type of player is ''built up'' because there is no outlet. Now Haven exist and has been around for long time, so there is outlet. After initial explosion there is much less of a trickle stream. And since there is already an establish community that is ''too far gone'' it is hard for the more ''larpy'' new players to gain foothold.
This is true. I believe world 3 really felt like the best world for most players because at the time there was a nice mixture of experienced and inexperienced players. Most of the large factions were active and friendly or at the very least reasonable and willing to help out in matters of justice (or matters of crime) and there was a steady influx of new players around keeping recruitment and trade going or to act as fodder for criminals. This made for one of the most interesting experiences this game has had to offer in my opinion.
Right, it is not that only early players are like this. But as I say above, the community is larger and more of the potential player who are like this have already see game and moved on from it. It is hard for this type of player to hit ''critical mass'' for this type of thing to be commonplace.
I think the game could do better to appeal to those players in order to bring them back but I do think Kingdoms was one of the best steps in that direction lately.
Everything I am write is at best my opinion and at worst speculation. What I mean to say here is I think many of the player who like this game very much for a short time are the sort of player who is looking for game with quality of hand craft experience, then they become bored when they run out of this hand craft content (i.e. leave early game and unlock all technology building). I think this type of player will enjoy some pen and paper games because it is always hand craft content and very detail. So maybe I am wrong sure, but to call it dumb because it is speculation is not really saying any thing at all. As far as roleplay vs. politics. It seems to me the politics you miss are thing I will call roleplay. Maybe we operate with different definition.
To me, politics becomes heated and the emotion is real. Role play is just role play. I also do not associate the ability to create an interesting and engaging story based on some minor confrontation in-game as role playing, that's just good entertainment.
You are not the worst offender on forum. But I think to refer to group of player as ''useless cs:gottagofast gamers'' is doing this at least a bit. Maybe it is make in complete jest, but I get impression you are very jaded with game direction and place some blame on this group of player. Maybe this is impression exclusive to me.
Even in the thread I linked you could see some players making similar types of posts in response to others who don't feel something like total destruction of one's base is an ideal aspect of this game, those types have always been around and while I can appreciate anyone has the freedom to play the game how they choose it doesn't mean I have to agree it's something good or even necessary in some cases.